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Author | SHA1 | Date |
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Matthew | bc10712329 | |
Matthew | 599159c6ea | |
Matthew | 67fe2b8e24 | |
Matthew | f21d711e3f | |
Matthew | 880ff7db9f | |
Matthew | a5fd953547 | |
Matthew | 77a25e1681 | |
Matthew | 43709e07f9 |
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|
|||
module.exports = {
|
||||
env: {
|
||||
node: true,
|
||||
},
|
||||
// Specify the parser for TypeScript
|
||||
parser: "@typescript-eslint/parser",
|
||||
parserOptions: {
|
||||
ecmaVersion: 2020, // Allows for the parsing of modern ECMAScript features
|
||||
sourceType: "module", // Allows for the use of imports
|
||||
},
|
||||
// existing ESLint configuration
|
||||
extends: [
|
||||
"eslint:recommended",
|
||||
"plugin:@typescript-eslint/recommended",
|
||||
"plugin:prettier/recommended", // Adds the Prettier plugin
|
||||
],
|
||||
plugins: ['@typescript-eslint', 'prettier'],
|
||||
rules: {
|
||||
"prettier/prettier": "error", // Displays Prettier errors as ESLint errors
|
||||
prefer_const: "warn", // prefers using "const" for variables that are not reassigned
|
||||
no_var: "error", // disallows the use of "var", must use "let" or "const" only
|
||||
|
||||
// TS rules
|
||||
"@typescript-eslint/no-explicit-any": "warn", // Warns when using "any" type
|
||||
"@typescript-eslint/no-unused-vars": ["warn", { argsIgnorePattern: "^_" }], // warns against any used variables except those prefixed with "_"
|
||||
},
|
||||
};
|
|
@ -0,0 +1,13 @@
|
|||
{
|
||||
"printWidth": 100,
|
||||
"tabWidth": 2,
|
||||
"useTabs": false,
|
||||
"semi": true,
|
||||
"singleQuote": false,
|
||||
"quoteProps": "as-needed",
|
||||
"trailingComma": "es5",
|
||||
"bracketSpacing": true,
|
||||
"bracketSameLine": false,
|
||||
"arrowParens": "always",
|
||||
"endOfLine": "lf"
|
||||
}
|
|
@ -0,0 +1,123 @@
|
|||
# Contributing to LOC's Community Relations Alpha Edition System
|
||||
|
||||
Thank you for considering contributing to this project! Your contributions are highly valued, and we’re excited to collaborate with you.
|
||||
|
||||
This guide outlines the process for contributing code, reporting issues, and adhering to code quality standards using **ESLint** and **Prettier**.
|
||||
|
||||
---
|
||||
|
||||
## Table of Contents
|
||||
|
||||
- [Getting Started](#getting-started)
|
||||
- [Fork and Clone](#fork-and-clone)
|
||||
- [Install Dependencies](#install-dependencies)
|
||||
- [Code Standards](#code-standards)
|
||||
- [ESLint](#eslint)
|
||||
- [Prettier](#prettier)
|
||||
- [Making Your Changes](#making-your-changes)
|
||||
- [Running Tests](#running-tests)
|
||||
- [Linting and Formatting](#linting-and-formatting)
|
||||
- [Submitting a Pull Request](#submitting-a-pull-request)
|
||||
- [Getting Help](#getting-help)
|
||||
|
||||
---
|
||||
|
||||
## Getting Started
|
||||
### Fork and Clone
|
||||
|
||||
1. **Fork the Repository**: Click the "Fork" button at the top of this repository to create your own fork.
|
||||
|
||||
2. **Clone Your Fork**: Clone the repository to your local environment.
|
||||
|
||||
`git clone https://git.site.com/your-username/project-name.git`
|
||||
|
||||
3. **Navigate to the Project Directory**:
|
||||
|
||||
`cd project-name`
|
||||
|
||||
### Install Dependencies
|
||||
To install all necessary project dependencies, run:
|
||||
`npm install`
|
||||
|
||||
---
|
||||
|
||||
## Code Standards
|
||||
|
||||
### System Requirements
|
||||
|
||||
- Node.js v18 or higher
|
||||
- MongoDB 4.x or higher
|
||||
- Redis
|
||||
|
||||
We use **ESLint** for linting and **Prettier** for consistent code formatting. Please ensure your code follows these standards.
|
||||
|
||||
### ESLint
|
||||
|
||||
ESLint is configured to catch potential errors and enforce coding standards.
|
||||
|
||||
- **Configuration File**: eslint.config.mjs
|
||||
- **Plugins**: Includes @typescript-eslint for TypeScript-specific rules and prettier to ensure Prettier rules are respected.
|
||||
|
||||
### Prettier
|
||||
|
||||
Prettier is used for automatic code formatting to maintain a consistent style across the codebase.
|
||||
|
||||
- **Configuration File**: .prettierrc
|
||||
- **Integration**: Integrated with ESLint, so running eslint will also check for Prettier formatting issues.
|
||||
|
||||
---
|
||||
|
||||
## Making Your Changes
|
||||
|
||||
1. **Create a Branch**: Create a new branch for your work.
|
||||
|
||||
git checkout -b feature/your-feature-name
|
||||
|
||||
2. **Make Your Changes**: Edit files, add features, or fix bugs as needed.
|
||||
|
||||
3. **Run Tests**: Ensure all tests pass.
|
||||
|
||||
*Tests may not be active for the project, please check with Maintainer.*
|
||||
|
||||
`npm test`
|
||||
|
||||
4. **Linting and Formatting**: Run ESLint and Prettier before committing.
|
||||
|
||||
`npm run lint`
|
||||
`npm run format`
|
||||
|
||||
To automatically fix linting issues:
|
||||
`npm run lint:fix`
|
||||
|
||||
### Git Hooks
|
||||
|
||||
We use **Husky** and **lint-staged** to automate linting and formatting checks before each commit. Install these with:
|
||||
|
||||
`npm run prepare`
|
||||
|
||||
This will set up Git hooks to automatically check your code before committing.
|
||||
|
||||
---
|
||||
|
||||
## Submitting a Pull Request
|
||||
|
||||
1. **Push to Your Fork**:
|
||||
|
||||
git push origin feature/your-feature-name
|
||||
|
||||
2. **Open a Pull Request**:
|
||||
- Go to the original repository on Git.
|
||||
- Click on **New Pull Request**.
|
||||
- Select your branch and provide a clear description of your changes.
|
||||
|
||||
3. **Address Feedback**: The project maintainers may review and provide feedback. Please address any requested changes.
|
||||
|
||||
---
|
||||
|
||||
## Getting Help
|
||||
|
||||
If you have questions or need assistance, feel free to reach out by opening an issue. We're here to help!
|
||||
|
||||
This project is managed and maintained by the __Library of Code Department of Engineering__. We can be reached in our [Discord server](https://loc.sh/discord) or via [Email](mailto:engineering@libraryofcode.org).
|
||||
|
||||
Thank you for contributing!
|
|
@ -0,0 +1,661 @@
|
|||
GNU AFFERO GENERAL PUBLIC LICENSE
|
||||
Version 3, 19 November 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU Affero General Public License is a free, copyleft license for
|
||||
software and other kinds of works, specifically designed to ensure
|
||||
cooperation with the community in the case of network server software.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
our General Public Licenses are intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
Developers that use our General Public Licenses protect your rights
|
||||
with two steps: (1) assert copyright on the software, and (2) offer
|
||||
you this License which gives you legal permission to copy, distribute
|
||||
and/or modify the software.
|
||||
|
||||
A secondary benefit of defending all users' freedom is that
|
||||
improvements made in alternate versions of the program, if they
|
||||
receive widespread use, become available for other developers to
|
||||
incorporate. Many developers of free software are heartened and
|
||||
encouraged by the resulting cooperation. However, in the case of
|
||||
software used on network servers, this result may fail to come about.
|
||||
The GNU General Public License permits making a modified version and
|
||||
letting the public access it on a server without ever releasing its
|
||||
source code to the public.
|
||||
|
||||
The GNU Affero General Public License is designed specifically to
|
||||
ensure that, in such cases, the modified source code becomes available
|
||||
to the community. It requires the operator of a network server to
|
||||
provide the source code of the modified version running there to the
|
||||
users of that server. Therefore, public use of a modified version, on
|
||||
a publicly accessible server, gives the public access to the source
|
||||
code of the modified version.
|
||||
|
||||
An older license, called the Affero General Public License and
|
||||
published by Affero, was designed to accomplish similar goals. This is
|
||||
a different license, not a version of the Affero GPL, but Affero has
|
||||
released a new version of the Affero GPL which permits relicensing under
|
||||
this license.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU Affero General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Remote Network Interaction; Use with the GNU General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, if you modify the
|
||||
Program, your modified version must prominently offer all users
|
||||
interacting with it remotely through a computer network (if your version
|
||||
supports such interaction) an opportunity to receive the Corresponding
|
||||
Source of your version by providing access to the Corresponding Source
|
||||
from a network server at no charge, through some standard or customary
|
||||
means of facilitating copying of software. This Corresponding Source
|
||||
shall include the Corresponding Source for any work covered by version 3
|
||||
of the GNU General Public License that is incorporated pursuant to the
|
||||
following paragraph.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the work with which it is combined will remain governed by version
|
||||
3 of the GNU General Public License.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU Affero General Public License from time to time. Such new versions
|
||||
will be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU Affero General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU Affero General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU Affero General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published
|
||||
by the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If your software can interact with users remotely through a computer
|
||||
network, you should also make sure that it provides a way for users to
|
||||
get its source. For example, if your program is a web application, its
|
||||
interface could display a "Source" link that leads users to an archive
|
||||
of the code. There are many ways you could offer source, and different
|
||||
solutions will be better for different programs; see section 13 for the
|
||||
specific requirements.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU AGPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
|
@ -0,0 +1,91 @@
|
|||
# Community Relations Alpha Edition System - CRRA
|
||||
|
||||
[![License](https://img.shields.io/badge/license-AGPLv3-blue.svg)](LICENSE)
|
||||
|
||||
A brief description of what your project does, what problem it solves, and why it’s useful.
|
||||
|
||||
---
|
||||
|
||||
## Table of Contents
|
||||
|
||||
- [Installation](#installation)
|
||||
- [Usage](#usage)
|
||||
- [Features](#features)
|
||||
- [Contributing](#contributing)
|
||||
- [License](#license)
|
||||
- [Contact](#contact)
|
||||
|
||||
---
|
||||
|
||||
## Installation
|
||||
|
||||
### Prerequisites
|
||||
|
||||
Ensure you have the following installed:
|
||||
- [Node.js](https://nodejs.org/) (version 18 or higher)
|
||||
- [Redis](https://redis.io/)
|
||||
- [MongoDB](https://www.mongodb.com/)
|
||||
|
||||
### Steps
|
||||
|
||||
1. **Clone the Repository**
|
||||
|
||||
2. **Install Dependencies**
|
||||
|
||||
`npm install`
|
||||
|
||||
3. **Environment Setup**
|
||||
|
||||
Configure environment variables (if any) in a .env file in the root directory.
|
||||
|
||||
---
|
||||
|
||||
## Usage
|
||||
|
||||
1. **Run the Application**
|
||||
|
||||
`npm start`
|
||||
|
||||
2. **Run Tests (if available)**
|
||||
|
||||
`npm test`
|
||||
|
||||
---
|
||||
|
||||
## Features
|
||||
TODO:
|
||||
|
||||
- Briefly describe each main feature, such as:
|
||||
- **Feature 1** - Describe the feature.
|
||||
- **Feature 2** - Describe the feature.
|
||||
- **Feature 3** - Describe the feature.
|
||||
|
||||
---
|
||||
|
||||
## Contributing
|
||||
|
||||
We welcome contributions! To get started, please read our [CONTRIBUTING.md](CONTRIBUTING.md) for guidelines on how to contribute.
|
||||
|
||||
1. Fork the repository.
|
||||
2. Create a branch (git checkout -b feature/feature-name).
|
||||
3. Commit your changes (git commit -m "Added a feature").
|
||||
4. Push the branch (git push origin feature-name).
|
||||
5. Open a Pull Request.
|
||||
|
||||
---
|
||||
|
||||
## License
|
||||
|
||||
This project is licensed under the GNU Affero General Public License v3.0 - see the [LICENSE](LICENSE) file for details.
|
||||
|
||||
---
|
||||
|
||||
## Contact
|
||||
|
||||
For any questions, suggestions, or feedback, please contact:
|
||||
__Library of Code Department of Engineering__ @:
|
||||
- [Discord server](https://loc.sh/discord)
|
||||
- [Email](mailto:engineering@libraryofcode.org)
|
||||
---
|
||||
|
||||
Thank you for checking out CRRA!
|
|
@ -1,42 +1,46 @@
|
|||
import { prop, getModelForClass, Ref } from "@typegoose/typegoose"
|
||||
import Member, { MemberAdditionalAcknowledgement, MemberUsedLanguages, MemberUsedOperatingSystems } from "./Member";
|
||||
import { prop, getModelForClass, Ref } from "@typegoose/typegoose";
|
||||
import Member, {
|
||||
MemberAdditionalAcknowledgement,
|
||||
MemberUsedLanguages,
|
||||
MemberUsedOperatingSystems,
|
||||
} from "./Member";
|
||||
|
||||
export enum GenerationMethod {
|
||||
TIMER_INTERNAL, // generated by the internal cron-job timer automatically
|
||||
INQUIRY_INTERNAL, // internal inquiry generated internally directly through the system. user checks their own inquiry, hard inquiry is performed by a staff member, etc.
|
||||
INQUIRY_EXTERNAL, // external inquiry generated externally through the system via an external authorized request, such as via EDS
|
||||
TIMER_INTERNAL, // generated by the internal cron-job timer automatically
|
||||
INQUIRY_INTERNAL, // internal inquiry generated internally directly through the system. user checks their own inquiry, hard inquiry is performed by a staff member, etc.
|
||||
INQUIRY_EXTERNAL, // external inquiry generated externally through the system via an external authorized request, such as via EDS
|
||||
}
|
||||
|
||||
export interface AddtlScoreData {
|
||||
activity: number;
|
||||
roles: number;
|
||||
moderation: number;
|
||||
cloudServices: number;
|
||||
misc: number;
|
||||
activity: number;
|
||||
roles: number;
|
||||
moderation: number;
|
||||
cloudServices: number;
|
||||
misc: number;
|
||||
}
|
||||
|
||||
/* TODO
|
||||
* Comments
|
||||
* Further attributes for class
|
||||
* */
|
||||
* Comments
|
||||
* Further attributes for class
|
||||
* */
|
||||
|
||||
export default class CommunityReport {
|
||||
@prop({ required: true, index: true, ref: () => Member })
|
||||
// the member on which this report was generated for
|
||||
public member: Ref<Member> | undefined;
|
||||
@prop({ required: true, index: true, ref: () => Member })
|
||||
// the member on which this report was generated for
|
||||
public member: Ref<Member> | undefined;
|
||||
|
||||
@prop({ required: true })
|
||||
// the date in which this report was generated on
|
||||
public date: Date | undefined;
|
||||
@prop({ required: true })
|
||||
// the date in which this report was generated on
|
||||
public date: Date | undefined;
|
||||
|
||||
@prop({ required: true })
|
||||
// the CommScore of the member specified
|
||||
public score: number | undefined;
|
||||
@prop({ required: true })
|
||||
// the CommScore of the member specified
|
||||
public score: number | undefined;
|
||||
|
||||
@prop({ required: true })
|
||||
// the method in which this report was generated under
|
||||
public generationMethod: GenerationMethod | undefined;
|
||||
@prop({ required: true })
|
||||
// the method in which this report was generated under
|
||||
public generationMethod: GenerationMethod | undefined;
|
||||
|
||||
@prop({ required: true })
|
||||
public additionalScoreData: AddtlScoreData | undefined;
|
||||
@prop({ required: true })
|
||||
public additionalScoreData: AddtlScoreData | undefined;
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
import { prop, getModelForClass, Ref } from "@typegoose/typegoose"
|
||||
import { prop, getModelForClass, Ref } from "@typegoose/typegoose";
|
||||
import Inquiry from "./Inquiry";
|
||||
|
||||
/**
|
||||
|
@ -6,6 +6,6 @@ import Inquiry from "./Inquiry";
|
|||
* Structure is performed this way to have two separate collections for Hard and Soft inquiries.
|
||||
*/
|
||||
export default class HardInquiry extends Inquiry {
|
||||
@prop({ required: true })
|
||||
public reason: string | undefined;
|
||||
@prop({ required: true })
|
||||
public reason: string | undefined;
|
||||
}
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
import { prop, getModelForClass, Ref } from "@typegoose/typegoose"
|
||||
import { prop, getModelForClass, Ref } from "@typegoose/typegoose";
|
||||
import Member from "./Member";
|
||||
import CommunityReport from "./CommunityReport"
|
||||
import CommunityReport from "./CommunityReport";
|
||||
|
||||
/**
|
||||
* TODO:
|
||||
|
@ -9,29 +9,28 @@ import CommunityReport from "./CommunityReport"
|
|||
* - Reason
|
||||
*/
|
||||
|
||||
|
||||
export default abstract class Inquiry {
|
||||
@prop({ required: true, unique: true })
|
||||
// the Inquiry Identifier (previously known as `iid`). this is an UUIDv4 string
|
||||
public id: string | undefined;
|
||||
@prop({ required: true, unique: true })
|
||||
// the Inquiry Identifier (previously known as `iid`). this is an UUIDv4 string
|
||||
public id: string | undefined;
|
||||
|
||||
@prop({ required: true, index: true, ref: () => Member })
|
||||
// the member on which this inquiry was performed on
|
||||
public member: Ref<Member> | undefined;
|
||||
@prop({ required: true, index: true, ref: () => Member })
|
||||
// the member on which this inquiry was performed on
|
||||
public member: Ref<Member> | undefined;
|
||||
|
||||
@prop({ required: true })
|
||||
// the date in which this inquiry was performed
|
||||
public date: Date | undefined;
|
||||
@prop({ required: true })
|
||||
// the date in which this inquiry was performed
|
||||
public date: Date | undefined;
|
||||
|
||||
@prop({ required: true, ref: () => Member })
|
||||
// the reference to the member who initiated this inquiry or a string value representing the name of a system that initiated the inquiry
|
||||
public initiatedBy: Ref<Member> | string | undefined;
|
||||
@prop({ required: true, ref: () => Member })
|
||||
// the reference to the member who initiated this inquiry or a string value representing the name of a system that initiated the inquiry
|
||||
public initiatedBy: Ref<Member> | string | undefined;
|
||||
|
||||
@prop({ required: true, ref: () => CommunityReport })
|
||||
// the report that was generated or fetched from this inquiry as of current date
|
||||
public report: Ref<CommunityReport> | undefined;
|
||||
@prop({ required: true, ref: () => CommunityReport })
|
||||
// the report that was generated or fetched from this inquiry as of current date
|
||||
public report: Ref<CommunityReport> | undefined;
|
||||
|
||||
@prop()
|
||||
// a reason for the inquiry, if applicable. this value is required for HardInquiry
|
||||
public reason: string | "N/A" | undefined;
|
||||
@prop()
|
||||
// a reason for the inquiry, if applicable. this value is required for HardInquiry
|
||||
public reason: string | "N/A" | undefined;
|
||||
}
|
||||
|
|
|
@ -1,88 +1,87 @@
|
|||
import { prop, getModelForClass } from "@typegoose/typegoose"
|
||||
import { prop, getModelForClass } from "@typegoose/typegoose";
|
||||
|
||||
/* TODO
|
||||
* Comments
|
||||
* Further attributes for class
|
||||
* */
|
||||
* Comments
|
||||
* Further attributes for class
|
||||
* */
|
||||
|
||||
export interface SharedMemberAttributes {
|
||||
discordID: string | undefined;
|
||||
discordID: string | undefined;
|
||||
}
|
||||
|
||||
export type MemberAdditionalAcknowledgement =
|
||||
"Chair of the Board of Governors" |
|
||||
"Vice Chair of the Board of Governors" |
|
||||
"Voting Seat Member of the Board of Governors" |
|
||||
string;
|
||||
| "Chair of the Board of Governors"
|
||||
| "Vice Chair of the Board of Governors"
|
||||
| "Voting Seat Member of the Board of Governors"
|
||||
| string;
|
||||
|
||||
export const MemberGuildRoleIDMap = {
|
||||
// Chair/Vice Chair of the Board of Governors
|
||||
CHAIR_OR_VICE_OF_BOARD: "608394038466445320",
|
||||
// Management
|
||||
MANAGEMENT: "1077646568091570236",
|
||||
// Director of Operations
|
||||
DIRECTOR_OF_OPERATIONS: "1077647072163020840",
|
||||
// Director of Engineering
|
||||
DIRECTOR_OF_ENGINEERING: "1077646956890951690",
|
||||
// Board of Governors
|
||||
BOARD_OF_GOVERNORS: "662163685439045632",
|
||||
// Project Manager
|
||||
PROJECT_MANAGER: "1077647157928132711",
|
||||
// Services Manager
|
||||
SERVICES_MANAGER: "1077647467056742482",
|
||||
// Staff
|
||||
STAFF: "446104438969466890",
|
||||
// Technician
|
||||
TECHNICIAN: "701454780828221450",
|
||||
// Moderator
|
||||
MODERATOR: "455972169449734144",
|
||||
// Core Team
|
||||
CORE_TEAM: "453689940140883988",
|
||||
// Intern (Training)
|
||||
INTERN: "701481967149121627",
|
||||
|
||||
}
|
||||
// Chair/Vice Chair of the Board of Governors
|
||||
CHAIR_OR_VICE_OF_BOARD: "608394038466445320",
|
||||
// Management
|
||||
MANAGEMENT: "1077646568091570236",
|
||||
// Director of Operations
|
||||
DIRECTOR_OF_OPERATIONS: "1077647072163020840",
|
||||
// Director of Engineering
|
||||
DIRECTOR_OF_ENGINEERING: "1077646956890951690",
|
||||
// Board of Governors
|
||||
BOARD_OF_GOVERNORS: "662163685439045632",
|
||||
// Project Manager
|
||||
PROJECT_MANAGER: "1077647157928132711",
|
||||
// Services Manager
|
||||
SERVICES_MANAGER: "1077647467056742482",
|
||||
// Staff
|
||||
STAFF: "446104438969466890",
|
||||
// Technician
|
||||
TECHNICIAN: "701454780828221450",
|
||||
// Moderator
|
||||
MODERATOR: "455972169449734144",
|
||||
// Core Team
|
||||
CORE_TEAM: "453689940140883988",
|
||||
// Intern (Training)
|
||||
INTERN: "701481967149121627",
|
||||
};
|
||||
|
||||
// enum for the used programming languages in whois information
|
||||
export enum MemberUsedLanguages {
|
||||
ASM = "lang-asm",
|
||||
CFAM = "lang-cfam",
|
||||
CSHARP = "lang-csharp",
|
||||
GO = "lang-go",
|
||||
JAVA = "lang-java",
|
||||
JS = "lang-js",
|
||||
KT = "lang-kt",
|
||||
PY = "lang-py",
|
||||
RB = "lang-rb",
|
||||
RS = "lang-rs",
|
||||
SWIFT = "lang-swift",
|
||||
TS = "lang-ts"
|
||||
ASM = "lang-asm",
|
||||
CFAM = "lang-cfam",
|
||||
CSHARP = "lang-csharp",
|
||||
GO = "lang-go",
|
||||
JAVA = "lang-java",
|
||||
JS = "lang-js",
|
||||
KT = "lang-kt",
|
||||
PY = "lang-py",
|
||||
RB = "lang-rb",
|
||||
RS = "lang-rs",
|
||||
SWIFT = "lang-swift",
|
||||
TS = "lang-ts",
|
||||
}
|
||||
|
||||
// enum for the used operating systems in the whois information
|
||||
export enum MemberUsedOperatingSystems {
|
||||
ARCH = "os-arch",
|
||||
DEB = "os-deb",
|
||||
CENT = "os-cent",
|
||||
FEDORA = "os-fedora",
|
||||
MDARWIN = "os-mdarwin",
|
||||
MANJARO = "os-manjaro",
|
||||
REDHAT = "os-redhat",
|
||||
UBUNTU = "os-ubuntu",
|
||||
WIN = "os-win"
|
||||
ARCH = "os-arch",
|
||||
DEB = "os-deb",
|
||||
CENT = "os-cent",
|
||||
FEDORA = "os-fedora",
|
||||
MDARWIN = "os-mdarwin",
|
||||
MANJARO = "os-manjaro",
|
||||
REDHAT = "os-redhat",
|
||||
UBUNTU = "os-ubuntu",
|
||||
WIN = "os-win",
|
||||
}
|
||||
export default class Member implements SharedMemberAttributes {
|
||||
@prop({ required: true, unique: true })
|
||||
public discordID: string | undefined;
|
||||
@prop({ required: true, unique: true })
|
||||
public discordID: string | undefined;
|
||||
|
||||
@prop()
|
||||
public usedOperatingSystems: MemberUsedOperatingSystems[] | undefined;
|
||||
@prop()
|
||||
public usedOperatingSystems: MemberUsedOperatingSystems[] | undefined;
|
||||
|
||||
@prop()
|
||||
public usedLanguages: MemberUsedLanguages[] | undefined;
|
||||
@prop()
|
||||
public usedLanguages: MemberUsedLanguages[] | undefined;
|
||||
|
||||
@prop()
|
||||
public additionalAcknowledgement: MemberAdditionalAcknowledgement[] | undefined;
|
||||
@prop()
|
||||
public additionalAcknowledgement: MemberAdditionalAcknowledgement[] | undefined;
|
||||
}
|
||||
|
||||
export const MemberModel = getModelForClass(Member);
|
||||
|
|
|
@ -2,72 +2,71 @@ import { prop, getModelForClass } from "@typegoose/typegoose";
|
|||
import Member from "./Member";
|
||||
|
||||
/* TODO
|
||||
* Comments
|
||||
* Further attributes for class
|
||||
* */
|
||||
* Comments
|
||||
* Further attributes for class
|
||||
* */
|
||||
|
||||
import { SharedMemberAttributes } from "./Member";
|
||||
|
||||
export type PartnerTitle =
|
||||
"Director of Engineering" |
|
||||
"Director of Operations" |
|
||||
"Deputy Director of Engineering" |
|
||||
"Deputy Director of Operations" |
|
||||
"Services Manager" |
|
||||
"Project Manager" |
|
||||
"Engineering Core Partner" |
|
||||
"Operations Core Partner" |
|
||||
"Community Moderator" |
|
||||
"Technician" |
|
||||
string;
|
||||
|
||||
| "Director of Engineering"
|
||||
| "Director of Operations"
|
||||
| "Deputy Director of Engineering"
|
||||
| "Deputy Director of Operations"
|
||||
| "Services Manager"
|
||||
| "Project Manager"
|
||||
| "Engineering Core Partner"
|
||||
| "Operations Core Partner"
|
||||
| "Community Moderator"
|
||||
| "Technician"
|
||||
| string;
|
||||
|
||||
export enum PartnerDepartment {
|
||||
INDEPENDENT_AGENCY,
|
||||
ENGINEERING, // Department of Engineering
|
||||
OPERATIONS // Department of Operations
|
||||
INDEPENDENT_AGENCY,
|
||||
ENGINEERING, // Department of Engineering
|
||||
OPERATIONS, // Department of Operations
|
||||
}
|
||||
|
||||
export enum PartnerRoleType {
|
||||
MANAGERIAL,
|
||||
NONMANAGERIAL,
|
||||
MANAGERIAL,
|
||||
NONMANAGERIAL,
|
||||
}
|
||||
|
||||
export enum PartnerCommissionType {
|
||||
TENURE,
|
||||
PROVISIONAL,
|
||||
CONTRACTUAL,
|
||||
ACTING,
|
||||
INTERIM,
|
||||
TRIAL,
|
||||
TENURE,
|
||||
PROVISIONAL,
|
||||
CONTRACTUAL,
|
||||
ACTING,
|
||||
INTERIM,
|
||||
TRIAL,
|
||||
}
|
||||
|
||||
export default class Partner implements SharedMemberAttributes {
|
||||
@prop({ required: true, unique: true })
|
||||
public discordID: string | undefined;
|
||||
@prop({ required: true, unique: true })
|
||||
public discordID: string | undefined;
|
||||
|
||||
@prop()
|
||||
public emailAddress: string | undefined;
|
||||
@prop()
|
||||
public emailAddress: string | undefined;
|
||||
|
||||
@prop({ required: true })
|
||||
public roleType: PartnerRoleType | undefined;
|
||||
@prop({ required: true })
|
||||
public roleType: PartnerRoleType | undefined;
|
||||
|
||||
@prop({ required: true })
|
||||
public commissionType: PartnerCommissionType | undefined;
|
||||
@prop({ required: true })
|
||||
public commissionType: PartnerCommissionType | undefined;
|
||||
|
||||
@prop({ required: true })
|
||||
public department: PartnerDepartment | undefined;
|
||||
@prop({ required: true })
|
||||
public department: PartnerDepartment | undefined;
|
||||
|
||||
@prop({ required: true })
|
||||
public title: PartnerTitle | "Partner" | undefined;
|
||||
@prop({ required: true })
|
||||
public title: PartnerTitle | "Partner" | undefined;
|
||||
|
||||
@prop()
|
||||
//
|
||||
public directReport: Partner | string | undefined;
|
||||
@prop()
|
||||
//
|
||||
public directReport: Partner | string | undefined;
|
||||
|
||||
@prop()
|
||||
// this field dictates if the partner is able to perform developer commands, such as "eval"
|
||||
public canPerformDevCommands: boolean | undefined;
|
||||
@prop()
|
||||
// this field dictates if the partner is able to perform developer commands, such as "eval"
|
||||
public canPerformDevCommands: boolean | undefined;
|
||||
}
|
||||
|
||||
export const PartnerModel = getModelForClass(Partner);
|
||||
|
|
|
@ -1,15 +1,15 @@
|
|||
import { prop } from '@typegoose/typegoose';
|
||||
import { prop } from "@typegoose/typegoose";
|
||||
|
||||
// This class represents a Vendor, which ia an entity that is permitted to access CommunityReport information, and may be permitted to manipulate data, through the HTtP API.
|
||||
export default class Vendor {
|
||||
@prop({ required: true })
|
||||
public name: string | undefined;
|
||||
@prop({ required: true })
|
||||
public name: string | undefined;
|
||||
|
||||
@prop({ required: true, unique: true })
|
||||
// the uuidv4 string identifier of the vendor; this functions as the identifier and api key for the vendor
|
||||
public key: string | undefined;
|
||||
@prop({ required: true, unique: true })
|
||||
// the uuidv4 string identifier of the vendor; this functions as the identifier and api key for the vendor
|
||||
public key: string | undefined;
|
||||
|
||||
@prop({ default: false })
|
||||
// determines if this vendor can perform a Hard Inquiry and receive additional privileged information
|
||||
public privileged: boolean | undefined;
|
||||
@prop({ default: false })
|
||||
// determines if this vendor can perform a Hard Inquiry and receive additional privileged information
|
||||
public privileged: boolean | undefined;
|
||||
}
|
||||
|
|
|
@ -4,64 +4,74 @@ import { inspect } from "util";
|
|||
import { discordBotToken } from "../../config.json";
|
||||
|
||||
export default class Eval extends DiscordInteractionCommand {
|
||||
// This is a list of IDs that are allowed to use this command.
|
||||
private listOfAllowedIDs: string[];
|
||||
// This is a list of IDs that are allowed to use this command.
|
||||
private listOfAllowedIDs: string[];
|
||||
|
||||
constructor() {
|
||||
super("eval", "Executes arbitrary JS code and returns the output.");
|
||||
// this option is required and is a string of JavaScript code to execute
|
||||
this.builder.addStringOption(option => option.setName("code").setDescription("The code to execute.").setRequired(true));
|
||||
// this option is optional and is a boolean that determines whether the code should be run as an async function
|
||||
this.builder.addBooleanOption(option => option.setName("async").setDescription("Whether to run the code as an async function.").setRequired(false));
|
||||
// this option is optional and is an integer that determines the depth of the eval inspection
|
||||
this.builder.addIntegerOption(option => option.setName("depth").setDescription("The depth of the inspection.").setRequired(false));
|
||||
constructor() {
|
||||
super("eval", "Executes arbitrary JS code and returns the output.");
|
||||
// this option is required and is a string of JavaScript code to execute
|
||||
this.builder.addStringOption((option) =>
|
||||
option.setName("code").setDescription("The code to execute.").setRequired(true)
|
||||
);
|
||||
// this option is optional and is a boolean that determines whether the code should be run as an async function
|
||||
this.builder.addBooleanOption((option) =>
|
||||
option
|
||||
.setName("async")
|
||||
.setDescription("Whether to run the code as an async function.")
|
||||
.setRequired(false)
|
||||
);
|
||||
// this option is optional and is an integer that determines the depth of the eval inspection
|
||||
this.builder.addIntegerOption((option) =>
|
||||
option.setName("depth").setDescription("The depth of the inspection.").setRequired(false)
|
||||
);
|
||||
|
||||
this.listOfAllowedIDs = [
|
||||
"278620217221971968", // Matthew
|
||||
];
|
||||
this.listOfAllowedIDs = [
|
||||
"278620217221971968", // Matthew
|
||||
];
|
||||
}
|
||||
|
||||
public async execute(interaction: ChatInputCommandInteraction) {
|
||||
// @ts-ignore
|
||||
let evalString = interaction.options.getString("code").trim();
|
||||
if (evalString == null)
|
||||
return interaction.reply({ content: "You must provide code to evaluate.", ephemeral: true });
|
||||
if (!this.listOfAllowedIDs.includes(interaction.user.id))
|
||||
return interaction.reply({ content: "Permission denied.", ephemeral: true });
|
||||
await interaction.deferReply({ ephemeral: true });
|
||||
|
||||
// set scoped variables to be able to access over eval
|
||||
const guild = interaction.guild || interaction.client.guilds.cache.get(this.GUILD_ID);
|
||||
// the output of eval() is stored in evaled
|
||||
let evaled: any;
|
||||
let depth: number | null = 0;
|
||||
// if depth option exists, set the depth variable to the value provided by the user
|
||||
if (interaction.options.getInteger("depth") != null) {
|
||||
depth = interaction.options.getInteger("depth");
|
||||
}
|
||||
|
||||
public async execute(interaction: ChatInputCommandInteraction) {
|
||||
// @ts-ignore
|
||||
let evalString = interaction.options.getString("code").trim();
|
||||
if (evalString == null) return interaction.reply({ content: "You must provide code to evaluate.", ephemeral: true });
|
||||
if (!this.listOfAllowedIDs.includes(interaction.user.id)) return interaction.reply({ content: "Permission denied.", ephemeral: true });
|
||||
await interaction.deferReply({ephemeral: true});
|
||||
// if command specified as async, swap the evalString in an async function
|
||||
if (interaction.options.getBoolean("async")) {
|
||||
evalString = `(async () => { ${evalString} })()`;
|
||||
}
|
||||
|
||||
// set scoped variables to be able to access over eval
|
||||
const guild = interaction.guild || interaction.client.guilds.cache.get(this.GUILD_ID);
|
||||
// the output of eval() is stored in evaled
|
||||
let evaled: any;
|
||||
let depth: number | null = 0;
|
||||
// if depth option exists, set the depth variable to the value provided by the user
|
||||
if (interaction.options.getInteger("depth") != null) {
|
||||
depth = interaction.options.getInteger("depth");
|
||||
}
|
||||
try {
|
||||
evaled = await eval(evalString);
|
||||
if (typeof evaled !== "string") {
|
||||
evaled = inspect(evaled, { depth });
|
||||
}
|
||||
if (evaled === undefined) {
|
||||
evaled = "undefined";
|
||||
}
|
||||
} catch (error) {
|
||||
// @ts-ignore
|
||||
evaled = error.stack;
|
||||
}
|
||||
|
||||
// if command specified as async, swap the evalString in an async function
|
||||
if (interaction.options.getBoolean("async")) {
|
||||
evalString = `(async () => { ${evalString} })()`;
|
||||
}
|
||||
// replaces all instances of the bot token with [REDACTED] in output
|
||||
evaled = evaled.replace(new RegExp(discordBotToken, "gi"), "[REDACTED]");
|
||||
|
||||
try {
|
||||
// eslint-disable-next-line no-eval
|
||||
evaled = await eval(evalString);
|
||||
if (typeof evaled !== 'string') {
|
||||
evaled = inspect(evaled, { depth });
|
||||
}
|
||||
if (evaled === undefined) {
|
||||
evaled = 'undefined';
|
||||
}
|
||||
} catch (error) {
|
||||
// @ts-ignore
|
||||
evaled = error.stack;
|
||||
}
|
||||
|
||||
// replaces all instances of the bot token with [REDACTED] in output
|
||||
evaled = evaled.replace(new RegExp(discordBotToken, 'gi'), '[REDACTED]');
|
||||
|
||||
// TODO: Figure this out.
|
||||
/*const display = this.client.util.splitString(evaled, 1975);
|
||||
// TODO: Figure this out.
|
||||
/*const display = this.client.util.splitString(evaled, 1975);
|
||||
if (display[5]) {
|
||||
try {
|
||||
const { data } = await axios.post('https://snippets.cloud.libraryofcode.org/documents', display.join(''));
|
||||
|
@ -70,6 +80,6 @@ export default class Eval extends DiscordInteractionCommand {
|
|||
return this.error(ctx.message.channel, `${error}`);
|
||||
}
|
||||
}*/
|
||||
await interaction.editReply({content: `\`\`\`js\n${evaled}\n\`\`\``})
|
||||
}
|
||||
await interaction.editReply({ content: `\`\`\`js\n${evaled}\n\`\`\`` });
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,12 +2,12 @@ import DiscordInteractionCommand from "../../util/DiscordInteractionCommand";
|
|||
import { ChatInputCommandInteraction } from "discord.js";
|
||||
|
||||
export default class Ping extends DiscordInteractionCommand {
|
||||
constructor() {
|
||||
super("partner", "Manipulates partner information.");
|
||||
}
|
||||
constructor() {
|
||||
super("partner", "Manipulates partner information.");
|
||||
}
|
||||
|
||||
public async execute(interaction: ChatInputCommandInteraction): Promise<void> {
|
||||
if (interaction.options?.getSubcommand(true) === "add") {
|
||||
}
|
||||
public async execute(interaction: ChatInputCommandInteraction): Promise<void> {
|
||||
if (interaction.options?.getSubcommand(true) === "add") {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,25 +1,34 @@
|
|||
import DiscordInteractionCommand, { DiscordInteractionCommandSkeleton } from "../../util/DiscordInteractionCommand";
|
||||
import DiscordInteractionCommand, {
|
||||
DiscordInteractionCommandSkeleton,
|
||||
} from "../../util/DiscordInteractionCommand";
|
||||
import { guildID } from "../../config.json";
|
||||
import { ChatInputCommandInteraction, SlashCommandBuilder } from "discord.js";
|
||||
import { MemberModel } from "../../database/Member";
|
||||
import { PartnerModel } from "../../database/Partner";
|
||||
|
||||
export default class PartnerAdd implements DiscordInteractionCommandSkeleton {
|
||||
public GUILD_ID: string;
|
||||
public name: string;
|
||||
public description: string
|
||||
public builder: SlashCommandBuilder;
|
||||
constructor() {
|
||||
this.name = "partner";
|
||||
this.description = "Creates a new partner entry.";
|
||||
this.builder = new SlashCommandBuilder();
|
||||
this.GUILD_ID = guildID;
|
||||
}
|
||||
public GUILD_ID: string;
|
||||
public name: string;
|
||||
public description: string;
|
||||
public builder: SlashCommandBuilder;
|
||||
constructor() {
|
||||
this.name = "partner";
|
||||
this.description = "Creates a new partner entry.";
|
||||
this.builder = new SlashCommandBuilder();
|
||||
this.GUILD_ID = guildID;
|
||||
}
|
||||
|
||||
public async execute(interaction: ChatInputCommandInteraction) {
|
||||
const member = MemberModel.findOne({ discordID: interaction.user.id });
|
||||
if (!member) return interaction.reply({ content: "The specified partner does not have a base member entry.", ephemeral: true });
|
||||
if (!(await PartnerModel.findOne({discordID: interaction.user.id}))) return interaction.reply({ content: "The specified partner already has a partner entry.", ephemeral: true });
|
||||
|
||||
}
|
||||
public async execute(interaction: ChatInputCommandInteraction) {
|
||||
const member = MemberModel.findOne({ discordID: interaction.user.id });
|
||||
if (!member)
|
||||
return interaction.reply({
|
||||
content: "The specified partner does not have a base member entry.",
|
||||
ephemeral: true,
|
||||
});
|
||||
if (!(await PartnerModel.findOne({ discordID: interaction.user.id })))
|
||||
return interaction.reply({
|
||||
content: "The specified partner already has a partner entry.",
|
||||
ephemeral: true,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,20 +2,20 @@ import DiscordInteractionCommand from "../../util/DiscordInteractionCommand";
|
|||
import { ChatInputCommandInteraction } from "discord.js";
|
||||
|
||||
export default class Ping extends DiscordInteractionCommand {
|
||||
constructor() {
|
||||
super("ping", "Pings the bot");
|
||||
}
|
||||
constructor() {
|
||||
super("ping", "Pings the bot");
|
||||
}
|
||||
|
||||
public async execute(interaction: ChatInputCommandInteraction): Promise<void> {
|
||||
const startTimestamp = Date.now(); // Mark the start of processing
|
||||
public async execute(interaction: ChatInputCommandInteraction): Promise<void> {
|
||||
const startTimestamp = Date.now(); // Mark the start of processing
|
||||
|
||||
await interaction.reply({ content: "Pong!", ephemeral: false });
|
||||
const repliedTimestamp = Date.now(); // Mark the timestamp after replying
|
||||
await interaction.reply({ content: "Pong!", ephemeral: false });
|
||||
const repliedTimestamp = Date.now(); // Mark the timestamp after replying
|
||||
|
||||
const endTimestamp = Date.now(); // Mark the end of all processing (after editReply)
|
||||
const endTimestamp = Date.now(); // Mark the end of all processing (after editReply)
|
||||
|
||||
await interaction.editReply({
|
||||
content: `🏓 Pong!\nClient: \`${repliedTimestamp - interaction.createdTimestamp}ms\`\nResponse: \`${endTimestamp - startTimestamp}ms\``
|
||||
});
|
||||
}
|
||||
await interaction.editReply({
|
||||
content: `🏓 Pong!\nClient: \`${repliedTimestamp - interaction.createdTimestamp}ms\`\nResponse: \`${endTimestamp - startTimestamp}ms\``,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,103 +1,117 @@
|
|||
import DiscordInteractionCommand from "../../util/DiscordInteractionCommand";
|
||||
import { MemberModel } from "../../database/Member";
|
||||
import Partner, { PartnerCommissionType, PartnerDepartment, PartnerModel, PartnerRoleType } from "../../database/Partner";
|
||||
import Partner, {
|
||||
PartnerCommissionType,
|
||||
PartnerDepartment,
|
||||
PartnerModel,
|
||||
PartnerRoleType,
|
||||
} from "../../database/Partner";
|
||||
import { ChatInputCommandInteraction, EmbedBuilder, GuildMember } from "discord.js";
|
||||
import MemberUtil from "../../util/MemberUtil";
|
||||
import EmojiConfig from "../../util/EmojiConfig"
|
||||
import EmojiConfig from "../../util/EmojiConfig";
|
||||
|
||||
export default class Whois extends DiscordInteractionCommand {
|
||||
constructor() {
|
||||
super("whois", "Retrieves information about a user.");
|
||||
this.builder.addUserOption(option => option.setName("member").setDescription("The member to get information about.").setRequired(true));
|
||||
}
|
||||
constructor() {
|
||||
super("whois", "Retrieves information about a user.");
|
||||
this.builder.addUserOption((option) =>
|
||||
option
|
||||
.setName("member")
|
||||
.setDescription("The member to get information about.")
|
||||
.setRequired(true)
|
||||
);
|
||||
}
|
||||
|
||||
public async execute(interaction: ChatInputCommandInteraction) {
|
||||
// defer our reply and perform database/external API operations/lookups
|
||||
await interaction.deferReply({ ephemeral: false });
|
||||
const target = interaction.options.getUser("member", true);
|
||||
const guild = interaction.guild || interaction.client.guilds.cache.get(this.GUILD_ID);
|
||||
const guildMember = await guild?.members.fetch(target.id);
|
||||
const databaseMember = await MemberModel.findOne({ discordID: target.id });
|
||||
const partner = await PartnerModel.findOne({ discordID: target.id });
|
||||
// return an error if target was not located
|
||||
if (!guildMember) return interaction.editReply({ content: `Member target ${target.id} was not located.`});
|
||||
// build our embed
|
||||
const embed = new EmbedBuilder();
|
||||
// if the role type is managerial, add a [k] to the end of the name
|
||||
// if the partner exists, set the iconURL to the organizational logo
|
||||
const formattedName = MemberUtil.formatName(guildMember, partner);
|
||||
embed.setAuthor({ name: formattedName.text, iconURL: formattedName.iconURL });
|
||||
// set the thumbnail to the user's avatar
|
||||
embed.setThumbnail(guildMember.user.displayAvatarURL());
|
||||
// initialize the description string
|
||||
let embedDescription = '';
|
||||
if (partner) {
|
||||
// set the title to the partner's title if applicable
|
||||
if (partner.title) embedDescription += `## __${EmojiConfig.LOC} ${partner.title}__\n`;
|
||||
embedDescription += "### Partner Information\n";
|
||||
if (partner.emailAddress) embedDescription += `**Email Address**: ${partner.emailAddress}\n`;
|
||||
switch (partner.department) {
|
||||
case PartnerDepartment.ENGINEERING:
|
||||
embedDescription += "**Department**: Dept. of Engineering\n";
|
||||
break;
|
||||
case PartnerDepartment.OPERATIONS:
|
||||
embedDescription += "**Department**: Dept. of Operations\n";
|
||||
break;
|
||||
case PartnerDepartment.INDEPENDENT_AGENCY:
|
||||
embedDescription += "**Department**: Independent Agency/Contractor\n";
|
||||
break;
|
||||
}
|
||||
switch (partner.commissionType) {
|
||||
case PartnerCommissionType.TENURE:
|
||||
embedDescription += "**Commission Type**: Tenure\n";
|
||||
break;
|
||||
case PartnerCommissionType.PROVISIONAL:
|
||||
embedDescription += "**Commission Type**: Provisional\n";
|
||||
break;
|
||||
case PartnerCommissionType.CONTRACTUAL:
|
||||
embedDescription += "**Commission Type**: Contractual/Independent/Collaborator\n";
|
||||
break;
|
||||
case PartnerCommissionType.ACTING:
|
||||
embedDescription += "**Commission Type**: Acting\n";
|
||||
break;
|
||||
case PartnerCommissionType.INTERIM:
|
||||
embedDescription += "**Commission Type**: Interim\n";
|
||||
break;
|
||||
case PartnerCommissionType.TRIAL:
|
||||
embedDescription += "**Commission Type**: Trial/Intern\n";
|
||||
break;
|
||||
}
|
||||
if (partner.directReport) {
|
||||
if (partner.directReport instanceof Partner) {
|
||||
embedDescription += `**Direct Report**: ${partner.directReport.title}\n`;
|
||||
}
|
||||
}
|
||||
public async execute(interaction: ChatInputCommandInteraction) {
|
||||
// defer our reply and perform database/external API operations/lookups
|
||||
await interaction.deferReply({ ephemeral: false });
|
||||
const target = interaction.options.getUser("member", true);
|
||||
const guild = interaction.guild || interaction.client.guilds.cache.get(this.GUILD_ID);
|
||||
const guildMember = await guild?.members.fetch(target.id);
|
||||
const databaseMember = await MemberModel.findOne({ discordID: target.id });
|
||||
const partner = await PartnerModel.findOne({ discordID: target.id });
|
||||
// return an error if target was not located
|
||||
if (!guildMember)
|
||||
return interaction.editReply({ content: `Member target ${target.id} was not located.` });
|
||||
// build our embed
|
||||
const embed = new EmbedBuilder();
|
||||
// if the role type is managerial, add a [k] to the end of the name
|
||||
// if the partner exists, set the iconURL to the organizational logo
|
||||
const formattedName = MemberUtil.formatName(guildMember, partner);
|
||||
embed.setAuthor({ name: formattedName.text, iconURL: formattedName.iconURL });
|
||||
// set the thumbnail to the user's avatar
|
||||
embed.setThumbnail(guildMember.user.displayAvatarURL());
|
||||
// initialize the description string
|
||||
let embedDescription = "";
|
||||
if (partner) {
|
||||
// set the title to the partner's title if applicable
|
||||
if (partner.title) embedDescription += `## __${EmojiConfig.LOC} ${partner.title}__\n`;
|
||||
embedDescription += "### Partner Information\n";
|
||||
if (partner.emailAddress) embedDescription += `**Email Address**: ${partner.emailAddress}\n`;
|
||||
switch (partner.department) {
|
||||
case PartnerDepartment.ENGINEERING:
|
||||
embedDescription += "**Department**: Dept. of Engineering\n";
|
||||
break;
|
||||
case PartnerDepartment.OPERATIONS:
|
||||
embedDescription += "**Department**: Dept. of Operations\n";
|
||||
break;
|
||||
case PartnerDepartment.INDEPENDENT_AGENCY:
|
||||
embedDescription += "**Department**: Independent Agency/Contractor\n";
|
||||
break;
|
||||
}
|
||||
switch (partner.commissionType) {
|
||||
case PartnerCommissionType.TENURE:
|
||||
embedDescription += "**Commission Type**: Tenure\n";
|
||||
break;
|
||||
case PartnerCommissionType.PROVISIONAL:
|
||||
embedDescription += "**Commission Type**: Provisional\n";
|
||||
break;
|
||||
case PartnerCommissionType.CONTRACTUAL:
|
||||
embedDescription += "**Commission Type**: Contractual/Independent/Collaborator\n";
|
||||
break;
|
||||
case PartnerCommissionType.ACTING:
|
||||
embedDescription += "**Commission Type**: Acting\n";
|
||||
break;
|
||||
case PartnerCommissionType.INTERIM:
|
||||
embedDescription += "**Commission Type**: Interim\n";
|
||||
break;
|
||||
case PartnerCommissionType.TRIAL:
|
||||
embedDescription += "**Commission Type**: Trial/Intern\n";
|
||||
break;
|
||||
}
|
||||
if (partner.directReport) {
|
||||
if (partner.directReport instanceof Partner) {
|
||||
embedDescription += `**Direct Report**: ${partner.directReport.title}\n`;
|
||||
}
|
||||
embed.setColor(guildMember.displayColor);
|
||||
if (embedDescription?.length > 0) embed.setDescription(embedDescription);
|
||||
// add status to embed
|
||||
if (guildMember.presence?.status) { // TODO: this currently doesn't work for some reason
|
||||
switch (guildMember.presence.status) {
|
||||
case "online":
|
||||
embed.addFields({ name: "Status", value: "Online", inline: true });
|
||||
break;
|
||||
case "idle":
|
||||
embed.addFields({ name: "Status", value: "Idle", inline: true });
|
||||
break;
|
||||
case "dnd":
|
||||
embed.addFields({ name: "Status", value: "Do Not Disturb", inline: true });
|
||||
break;
|
||||
case "offline" || "invisible":
|
||||
embed.addFields({ name: "Status", value: "Online", inline: true });
|
||||
break;
|
||||
default:
|
||||
// TODO: decide what placeholder we should use for values that fall "out of range"
|
||||
embed.addFields({ name: "Status", value: "", inline: true });
|
||||
break;
|
||||
}
|
||||
}
|
||||
embed.setFooter({ text: `Discord ID: ${guildMember.id}${databaseMember ? `Internal ID: ${databaseMember?._id}` : ''}` });
|
||||
|
||||
return await interaction.editReply({ embeds: [embed] });
|
||||
}
|
||||
}
|
||||
embed.setColor(guildMember.displayColor);
|
||||
if (embedDescription?.length > 0) embed.setDescription(embedDescription);
|
||||
// add status to embed
|
||||
if (guildMember.presence?.status) {
|
||||
// TODO: this currently doesn't work for some reason
|
||||
switch (guildMember.presence.status) {
|
||||
case "online":
|
||||
embed.addFields({ name: "Status", value: "Online", inline: true });
|
||||
break;
|
||||
case "idle":
|
||||
embed.addFields({ name: "Status", value: "Idle", inline: true });
|
||||
break;
|
||||
case "dnd":
|
||||
embed.addFields({ name: "Status", value: "Do Not Disturb", inline: true });
|
||||
break;
|
||||
case "offline" || "invisible":
|
||||
embed.addFields({ name: "Status", value: "Online", inline: true });
|
||||
break;
|
||||
default:
|
||||
// TODO: decide what placeholder we should use for values that fall "out of range"
|
||||
embed.addFields({ name: "Status", value: "", inline: true });
|
||||
break;
|
||||
}
|
||||
}
|
||||
embed.setFooter({
|
||||
text: `Discord ID: ${guildMember.id}${databaseMember ? `Internal ID: ${databaseMember?._id}` : ""}`,
|
||||
});
|
||||
|
||||
return await interaction.editReply({ embeds: [embed] });
|
||||
}
|
||||
}
|
||||
|
|
|
@ -3,24 +3,34 @@ import { DiscordInteractionCommands } from "../../index";
|
|||
import { Client, Interaction } from "discord.js";
|
||||
|
||||
export default class InteractionCreate extends DiscordEvent {
|
||||
constructor(client: Client) {
|
||||
super("interactionCreate", client);
|
||||
}
|
||||
constructor(client: Client) {
|
||||
super("interactionCreate", client);
|
||||
}
|
||||
|
||||
public async execute(interaction: Interaction): Promise<void> {
|
||||
if (!interaction.isChatInputCommand()) return;
|
||||
const command = DiscordInteractionCommands.get(interaction.commandName);
|
||||
if (!command) return console.error(`No command matching ${interaction.commandName} was found.`);
|
||||
try {
|
||||
await command.execute(interaction);
|
||||
console.info(`[Info - Discord] Command '${interaction.commandName}' executed by '${interaction.user.username}'`);
|
||||
} catch (error) {
|
||||
console.error(`Error executing command '${interaction.commandName}': by '${interaction.user.username}'\n${error}`);
|
||||
if (interaction.replied || interaction.deferred) {
|
||||
await interaction.followUp({ content: 'There was an error while executing this command!', ephemeral: true });
|
||||
} else {
|
||||
await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true });
|
||||
}
|
||||
}
|
||||
public async execute(interaction: Interaction): Promise<void> {
|
||||
if (!interaction.isChatInputCommand()) return;
|
||||
const command = DiscordInteractionCommands.get(interaction.commandName);
|
||||
if (!command) return console.error(`No command matching ${interaction.commandName} was found.`);
|
||||
try {
|
||||
await command.execute(interaction);
|
||||
console.info(
|
||||
`[Info - Discord] Command '${interaction.commandName}' executed by '${interaction.user.username}'`
|
||||
);
|
||||
} catch (error) {
|
||||
console.error(
|
||||
`Error executing command '${interaction.commandName}': by '${interaction.user.username}'\n${error}`
|
||||
);
|
||||
if (interaction.replied || interaction.deferred) {
|
||||
await interaction.followUp({
|
||||
content: "There was an error while executing this command!",
|
||||
ephemeral: true,
|
||||
});
|
||||
} else {
|
||||
await interaction.reply({
|
||||
content: "There was an error while executing this command!",
|
||||
ephemeral: true,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,47 @@
|
|||
// eslint.config.mjs
|
||||
|
||||
import js from "@eslint/js";
|
||||
import typescript from "@typescript-eslint/eslint-plugin";
|
||||
import typescriptParser from "@typescript-eslint/parser";
|
||||
import prettier from "eslint-config-prettier";
|
||||
import prettierPlugin from "eslint-plugin-prettier";
|
||||
import globals from "globals";
|
||||
|
||||
export default [
|
||||
// Base ESLint configuration
|
||||
js.configs.recommended,
|
||||
|
||||
// TypeScript configuration
|
||||
{
|
||||
files: ["**/*.ts", "**/*.tsx"],
|
||||
languageOptions: {
|
||||
parser: typescriptParser,
|
||||
globals: {
|
||||
...globals.node,
|
||||
},
|
||||
parserOptions: {
|
||||
ecmaVersion: "latest", // Allows for the parsing of modern ECMAScript features
|
||||
sourceType: "module", // Allows for the use of imports
|
||||
},
|
||||
},
|
||||
plugins: {
|
||||
"@typescript-eslint": typescript,
|
||||
},
|
||||
rules: {
|
||||
...typescript.configs.recommended.rules,
|
||||
"@typescript-eslint/no-explicit-any": "warn",
|
||||
"@typescript-eslint/no-unused-vars": ["warn", { argsIgnorePattern: "^_" }],
|
||||
},
|
||||
},
|
||||
|
||||
// Prettier configuration
|
||||
{
|
||||
plugins: {
|
||||
prettier: prettierPlugin,
|
||||
},
|
||||
rules: {
|
||||
...prettier.rules,
|
||||
"prettier/prettier": "error",
|
||||
},
|
||||
},
|
||||
];
|
File diff suppressed because it is too large
Load Diff
30
package.json
30
package.json
|
@ -1,8 +1,20 @@
|
|||
{
|
||||
"license": "AGPL-3.0-or-later",
|
||||
"devDependencies": {
|
||||
"@eslint/js": "^9.13.0",
|
||||
"@types/uuid": "^9.0.8",
|
||||
"@typescript-eslint/eslint-plugin": "^8.11.0",
|
||||
"@typescript-eslint/parser": "^8.11.0",
|
||||
"eslint": "^9.13.0",
|
||||
"eslint-config-prettier": "^9.1.0",
|
||||
"eslint-plugin-prettier": "^5.2.1",
|
||||
"globals": "^15.11.0",
|
||||
"husky": "^9.1.6",
|
||||
"lint-staged": "^15.2.10",
|
||||
"prettier": "^3.3.3",
|
||||
"ts-node": "^10.9.2",
|
||||
"typescript": "^5.4.2"
|
||||
"typescript": "^5.4.2",
|
||||
"typescript-eslint": "^8.11.0"
|
||||
},
|
||||
"dependencies": {
|
||||
"@typegoose/typegoose": "^12.2.0",
|
||||
|
@ -11,5 +23,21 @@
|
|||
"stripe": "^14.21.0",
|
||||
"typeorm": "^0.3.20",
|
||||
"uuid": "^9.0.1"
|
||||
},
|
||||
"scripts": {
|
||||
"prepare": "husky",
|
||||
"lint": "eslint . --ext .js,.jsx,.ts,.tsx",
|
||||
"lint:fix": "eslint . --ext .js,.jsx,.ts,.tsx --fix",
|
||||
"format": "prettier --write .",
|
||||
"test": ""
|
||||
},
|
||||
"lint-staged": {
|
||||
"*.{js,jsx,ts,tsx}": [
|
||||
"eslint --fix",
|
||||
"prettier --write"
|
||||
],
|
||||
"*.{json,css,scss,md}": [
|
||||
"prettier --write"
|
||||
]
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,153 +2,153 @@
|
|||
* Hold a bunch of something
|
||||
*/
|
||||
export default class Collection<V> extends Map<string, V> {
|
||||
baseObject: (new (...args: any[]) => V) | undefined;
|
||||
baseObject: (new (...args: any[]) => V) | undefined;
|
||||
|
||||
/**
|
||||
* Creates an instance of Collection
|
||||
*/
|
||||
constructor(iterable: Iterable<[string, V]> | object | null = null) {
|
||||
if (iterable && iterable instanceof Array) {
|
||||
super(iterable);
|
||||
} else if (iterable && iterable instanceof Object) {
|
||||
super(Object.entries(iterable));
|
||||
} else {
|
||||
super();
|
||||
}
|
||||
/**
|
||||
* Creates an instance of Collection
|
||||
*/
|
||||
constructor(iterable: Iterable<[string, V]> | object | null = null) {
|
||||
if (iterable && iterable instanceof Array) {
|
||||
super(iterable);
|
||||
} else if (iterable && iterable instanceof Object) {
|
||||
super(Object.entries(iterable));
|
||||
} else {
|
||||
super();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Map to array
|
||||
* ```js
|
||||
* [value, value, value]
|
||||
* ```
|
||||
*/
|
||||
toArray(): V[] {
|
||||
return [...this.values()];
|
||||
/**
|
||||
* Map to array
|
||||
* ```js
|
||||
* [value, value, value]
|
||||
* ```
|
||||
*/
|
||||
toArray(): V[] {
|
||||
return [...this.values()];
|
||||
}
|
||||
|
||||
/**
|
||||
* Map to object
|
||||
* ```js
|
||||
* { key: value, key: value, key: value }
|
||||
* ```
|
||||
*/
|
||||
toObject(): { [key: string]: V } {
|
||||
const obj: { [key: string]: V } = {};
|
||||
for (const [key, value] of this.entries()) {
|
||||
obj[key] = value;
|
||||
}
|
||||
return obj;
|
||||
}
|
||||
|
||||
/**
|
||||
* Map to object
|
||||
* ```js
|
||||
* { key: value, key: value, key: value }
|
||||
* ```
|
||||
*/
|
||||
toObject(): { [key: string]: V } {
|
||||
const obj: { [key: string]: V } = {};
|
||||
for (const [key, value] of this.entries()) {
|
||||
obj[key] = value;
|
||||
}
|
||||
return obj;
|
||||
/**
|
||||
* Add an object
|
||||
*
|
||||
* If baseObject, add only if instance of baseObject
|
||||
*
|
||||
* If no baseObject, add
|
||||
* @param key The key of the object
|
||||
* @param value The object data
|
||||
* @param replace Whether to replace an existing object with the same key
|
||||
* @return The existing or newly created object
|
||||
*/
|
||||
add(key: string, value: V, replace: boolean = false): V | undefined | null {
|
||||
if (this.has(key) && !replace) {
|
||||
return this.get(key);
|
||||
}
|
||||
if (this.baseObject && !(value instanceof this.baseObject)) return null;
|
||||
|
||||
/**
|
||||
* Add an object
|
||||
*
|
||||
* If baseObject, add only if instance of baseObject
|
||||
*
|
||||
* If no baseObject, add
|
||||
* @param key The key of the object
|
||||
* @param value The object data
|
||||
* @param replace Whether to replace an existing object with the same key
|
||||
* @return The existing or newly created object
|
||||
*/
|
||||
add(key: string, value: V, replace: boolean = false): V | undefined | null {
|
||||
if (this.has(key) && !replace) {
|
||||
return this.get(key);
|
||||
}
|
||||
if (this.baseObject && !(value instanceof this.baseObject)) return null;
|
||||
this.set(key, value);
|
||||
return value;
|
||||
}
|
||||
|
||||
this.set(key, value);
|
||||
return value;
|
||||
/**
|
||||
* Return the first object to make the function evaluate true
|
||||
* @param func A function that takes an object and returns something
|
||||
* @return The first matching object, or `null` if no match
|
||||
*/
|
||||
find(func: Function): V | null {
|
||||
for (const item of this.values()) {
|
||||
if (func(item)) return item;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the first object to make the function evaluate true
|
||||
* @param func A function that takes an object and returns something
|
||||
* @return The first matching object, or `null` if no match
|
||||
*/
|
||||
find(func: Function): V | null {
|
||||
for (const item of this.values()) {
|
||||
if (func(item)) return item;
|
||||
}
|
||||
return null;
|
||||
/**
|
||||
* Return an array with the results of applying the given function to each element
|
||||
* @param callbackfn A function that takes an object and returns something
|
||||
*/
|
||||
map<U>(callbackfn: (value?: V, index?: number, array?: V[]) => U): U[] {
|
||||
const arr = [];
|
||||
for (const item of this.values()) {
|
||||
arr.push(callbackfn(item));
|
||||
}
|
||||
return arr;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return an array with the results of applying the given function to each element
|
||||
* @param callbackfn A function that takes an object and returns something
|
||||
*/
|
||||
map<U>(callbackfn: (value?: V, index?: number, array?: V[]) => U): U[] {
|
||||
const arr = [];
|
||||
for (const item of this.values()) {
|
||||
arr.push(callbackfn(item));
|
||||
}
|
||||
return arr;
|
||||
/**
|
||||
* Return all the objects that make the function evaluate true
|
||||
* @param func A function that takes an object and returns true if it matches
|
||||
*/
|
||||
filter(func: (value: V) => boolean): V[] {
|
||||
const arr = [];
|
||||
for (const item of this.values()) {
|
||||
if (func(item)) {
|
||||
arr.push(item);
|
||||
}
|
||||
}
|
||||
return arr;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return all the objects that make the function evaluate true
|
||||
* @param func A function that takes an object and returns true if it matches
|
||||
*/
|
||||
filter(func: (value: V) => boolean): V[] {
|
||||
const arr = [];
|
||||
for (const item of this.values()) {
|
||||
if (func(item)) {
|
||||
arr.push(item);
|
||||
}
|
||||
}
|
||||
return arr;
|
||||
/**
|
||||
* Test if at least one element passes the test implemented by the provided function. Returns true if yes, or false if not.
|
||||
* @param func A function that takes an object and returns true if it matches
|
||||
*/
|
||||
some(func: (value: V) => boolean) {
|
||||
for (const item of this.values()) {
|
||||
if (func(item)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Test if at least one element passes the test implemented by the provided function. Returns true if yes, or false if not.
|
||||
* @param func A function that takes an object and returns true if it matches
|
||||
*/
|
||||
some(func: (value: V) => boolean) {
|
||||
for (const item of this.values()) {
|
||||
if (func(item)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
/**
|
||||
* Update an object
|
||||
* @param key The key of the object
|
||||
* @param value The updated object data
|
||||
*/
|
||||
update(key: string, value: V) {
|
||||
return this.add(key, value, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Update an object
|
||||
* @param key The key of the object
|
||||
* @param value The updated object data
|
||||
*/
|
||||
update(key: string, value: V) {
|
||||
return this.add(key, value, true);
|
||||
/**
|
||||
* Remove an object
|
||||
* @param key The key of the object
|
||||
* @returns The removed object, or `null` if nothing was removed
|
||||
*/
|
||||
remove(key: string): V | null {
|
||||
const item = this.get(key);
|
||||
if (!item) {
|
||||
return null;
|
||||
}
|
||||
this.delete(key);
|
||||
return item;
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove an object
|
||||
* @param key The key of the object
|
||||
* @returns The removed object, or `null` if nothing was removed
|
||||
*/
|
||||
remove(key: string): V | null {
|
||||
const item = this.get(key);
|
||||
if (!item) {
|
||||
return null;
|
||||
}
|
||||
this.delete(key);
|
||||
return item;
|
||||
/**
|
||||
* Get a random object from the Collection
|
||||
* @returns The random object or `null` if empty
|
||||
*/
|
||||
random(): V | null {
|
||||
if (!this.size) {
|
||||
return null;
|
||||
}
|
||||
return Array.from(this.values())[Math.floor(Math.random() * this.size)];
|
||||
}
|
||||
|
||||
/**
|
||||
* Get a random object from the Collection
|
||||
* @returns The random object or `null` if empty
|
||||
*/
|
||||
random(): V | null {
|
||||
if (!this.size) {
|
||||
return null;
|
||||
}
|
||||
return Array.from(this.values())[Math.floor(Math.random() * this.size)];
|
||||
}
|
||||
|
||||
toString() {
|
||||
// @ts-ignore
|
||||
return `[Collection<${this.baseObject.name}>]`;
|
||||
}
|
||||
toString() {
|
||||
// @ts-ignore
|
||||
return `[Collection<${this.baseObject.name}>]`;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,12 +1,12 @@
|
|||
import { Client } from "discord.js";
|
||||
export default abstract class DiscordEvent {
|
||||
public name: string;
|
||||
protected client: Client;
|
||||
public name: string;
|
||||
protected client: Client;
|
||||
|
||||
protected constructor(name: string = "", client: Client) {
|
||||
this.name = name;
|
||||
this.client = client;
|
||||
this.execute = this.execute.bind(this);
|
||||
}
|
||||
public abstract execute(...args: any[]): Error | Promise<void>;
|
||||
protected constructor(name: string = "", client: Client) {
|
||||
this.name = name;
|
||||
this.client = client;
|
||||
this.execute = this.execute.bind(this);
|
||||
}
|
||||
public abstract execute(...args: any[]): Error | Promise<void>;
|
||||
}
|
||||
|
|
|
@ -2,30 +2,32 @@ import { SlashCommandBuilder, ChatInputCommandInteraction } from "discord.js";
|
|||
import { guildID } from "../config.json";
|
||||
|
||||
export interface DiscordInteractionCommandSkeleton {
|
||||
GUILD_ID: string;
|
||||
builder?: SlashCommandBuilder;
|
||||
description: string;
|
||||
execute: (interaction: ChatInputCommandInteraction) => Error | Promise<void | any>;
|
||||
name: string;
|
||||
GUILD_ID: string;
|
||||
builder?: SlashCommandBuilder;
|
||||
description: string;
|
||||
execute: (interaction: ChatInputCommandInteraction) => Error | Promise<void | any>;
|
||||
name: string;
|
||||
}
|
||||
|
||||
export default abstract class DiscordInteractionCommand implements DiscordInteractionCommandSkeleton {
|
||||
public name: string;
|
||||
public description: string;
|
||||
public builder: SlashCommandBuilder;
|
||||
export default abstract class DiscordInteractionCommand
|
||||
implements DiscordInteractionCommandSkeleton
|
||||
{
|
||||
public name: string;
|
||||
public description: string;
|
||||
public builder: SlashCommandBuilder;
|
||||
|
||||
public GUILD_ID: string;
|
||||
public GUILD_ID: string;
|
||||
|
||||
protected constructor(name: string, description: string) {
|
||||
this.name = name;
|
||||
this.description = description;
|
||||
this.builder = new SlashCommandBuilder();
|
||||
protected constructor(name: string, description: string) {
|
||||
this.name = name;
|
||||
this.description = description;
|
||||
this.builder = new SlashCommandBuilder();
|
||||
|
||||
this.builder.setName(this.name);
|
||||
this.builder.setDescription(this.description);
|
||||
this.builder.setName(this.name);
|
||||
this.builder.setDescription(this.description);
|
||||
|
||||
this.GUILD_ID = guildID;
|
||||
}
|
||||
this.GUILD_ID = guildID;
|
||||
}
|
||||
|
||||
public abstract execute(interaction: ChatInputCommandInteraction): Error | Promise<void | any>;
|
||||
public abstract execute(interaction: ChatInputCommandInteraction): Error | Promise<void | any>;
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
export default class EmojiConfig {
|
||||
public static LOC = "<:loc:607695848612167700>";
|
||||
public static EMAIL = "<:email:699786452267040878>";
|
||||
public static LOC = "<:loc:607695848612167700>";
|
||||
public static EMAIL = "<:email:699786452267040878>";
|
||||
}
|
||||
|
|
|
@ -1,84 +1,118 @@
|
|||
import Partner, {
|
||||
PartnerCommissionType,
|
||||
PartnerDepartment,
|
||||
PartnerModel,
|
||||
PartnerRoleType,
|
||||
PartnerTitle
|
||||
PartnerCommissionType,
|
||||
PartnerDepartment,
|
||||
PartnerModel,
|
||||
PartnerRoleType,
|
||||
PartnerTitle,
|
||||
} from "../database/Partner";
|
||||
import Member, { MemberAdditionalAcknowledgement, MemberModel } from "../database/Member";
|
||||
import { Client, GuildMember, User } from "discord.js";
|
||||
import { guildID } from "../config.json";
|
||||
|
||||
export interface PartnerOptions {
|
||||
roleType: PartnerRoleType;
|
||||
commissionType: PartnerCommissionType;
|
||||
department: PartnerDepartment;
|
||||
title: PartnerTitle;
|
||||
directReport: Partner | string;
|
||||
roleType: PartnerRoleType;
|
||||
commissionType: PartnerCommissionType;
|
||||
department: PartnerDepartment;
|
||||
title: PartnerTitle;
|
||||
directReport: Partner | string;
|
||||
}
|
||||
|
||||
export interface FormatNameOptions {
|
||||
text: string;
|
||||
iconURL: string;
|
||||
text: string;
|
||||
iconURL: string;
|
||||
}
|
||||
|
||||
// TODO: Add the rest of the remaining role configurations
|
||||
export const PartnerDiscordRoleMap = {
|
||||
// Director of Engineering, Management, Staff, Technician, Core Team, Play Caller
|
||||
"Director of Engineering": ["1077646568091570236", "1077646956890951690", "446104438969466890", "701454780828221450", "453689940140883988", "1014978134573064293"],
|
||||
// Director of Operations, Management, Staff, Moderator, Core Team, Play Caller
|
||||
"Director of Operations": ["1077647072163020840", "1077646956890951690", "446104438969466890", "455972169449734144", "453689940140883988", "1014978134573064293"]
|
||||
}
|
||||
// Director of Engineering, Management, Staff, Technician, Core Team, Play Caller
|
||||
"Director of Engineering": [
|
||||
"1077646568091570236",
|
||||
"1077646956890951690",
|
||||
"446104438969466890",
|
||||
"701454780828221450",
|
||||
"453689940140883988",
|
||||
"1014978134573064293",
|
||||
],
|
||||
// Director of Operations, Management, Staff, Moderator, Core Team, Play Caller
|
||||
"Director of Operations": [
|
||||
"1077647072163020840",
|
||||
"1077646956890951690",
|
||||
"446104438969466890",
|
||||
"455972169449734144",
|
||||
"453689940140883988",
|
||||
"1014978134573064293",
|
||||
],
|
||||
};
|
||||
|
||||
export default class MemberUtil {
|
||||
public static async createNewPartner(member: Member, options: PartnerOptions) {
|
||||
const partner = new PartnerModel();
|
||||
partner.discordID = member.discordID;
|
||||
partner.roleType = options.roleType;
|
||||
partner.commissionType = options.commissionType;
|
||||
partner.department = options.department;
|
||||
partner.title = options.title;
|
||||
partner.directReport = options.directReport;
|
||||
await partner.save();
|
||||
return partner;
|
||||
}
|
||||
public static async createNewPartner(member: Member, options: PartnerOptions) {
|
||||
const partner = new PartnerModel();
|
||||
partner.discordID = member.discordID;
|
||||
partner.roleType = options.roleType;
|
||||
partner.commissionType = options.commissionType;
|
||||
partner.department = options.department;
|
||||
partner.title = options.title;
|
||||
partner.directReport = options.directReport;
|
||||
await partner.save();
|
||||
return partner;
|
||||
}
|
||||
|
||||
public static async getPartner(member: Member) {
|
||||
return PartnerModel.findOne({ discordID: member.discordID });
|
||||
}
|
||||
public static async getPartner(member: Member) {
|
||||
return PartnerModel.findOne({ discordID: member.discordID });
|
||||
}
|
||||
|
||||
public static async deletePartner(member: Member) {
|
||||
return PartnerModel.deleteOne({ discordID: member.discordID });
|
||||
}
|
||||
public static async deletePartner(member: Member) {
|
||||
return PartnerModel.deleteOne({ discordID: member.discordID });
|
||||
}
|
||||
|
||||
public static addAcknowledgementToMember(member: Member, acknowledgement: MemberAdditionalAcknowledgement) {
|
||||
if (!member.additionalAcknowledgement || member.additionalAcknowledgement?.length === 0) {
|
||||
MemberModel.updateOne({ discordID: member.discordID }, { additionalAcknowledgement: [] });
|
||||
}
|
||||
if (member.additionalAcknowledgement?.includes(acknowledgement)) throw new Error("This member already has this acknowledgement.")
|
||||
return MemberModel.updateOne({ discordID: member.discordID }, { $push: { additionalAcknowledgement: acknowledgement } });
|
||||
public static addAcknowledgementToMember(
|
||||
member: Member,
|
||||
acknowledgement: MemberAdditionalAcknowledgement
|
||||
) {
|
||||
if (!member.additionalAcknowledgement || member.additionalAcknowledgement?.length === 0) {
|
||||
MemberModel.updateOne({ discordID: member.discordID }, { additionalAcknowledgement: [] });
|
||||
}
|
||||
if (member.additionalAcknowledgement?.includes(acknowledgement))
|
||||
throw new Error("This member already has this acknowledgement.");
|
||||
return MemberModel.updateOne(
|
||||
{ discordID: member.discordID },
|
||||
{ $push: { additionalAcknowledgement: acknowledgement } }
|
||||
);
|
||||
}
|
||||
|
||||
// TODO: comments and extended formatting
|
||||
public static formatName(target: GuildMember | User, partner?: Partner | null): FormatNameOptions {
|
||||
console.log(`[MemberUtil] Formatting name for ${target.displayName} at url ${target instanceof GuildMember ? target.user.displayAvatarURL() : target.displayAvatarURL()}`);
|
||||
// if the role type is managerial, add a [k] to the end of the name
|
||||
// if the partner exists, set the iconURL to the organizational logo
|
||||
if (partner?.roleType == PartnerRoleType.MANAGERIAL) {
|
||||
return {
|
||||
text: `${target.displayName} [k]`,
|
||||
iconURL: target.displayAvatarURL(),
|
||||
}
|
||||
} else if (partner?.commissionType == PartnerCommissionType.CONTRACTUAL) { // if the commission type is contractual, add a [c] to the end of the name
|
||||
return {
|
||||
text: `${target.displayName} [c]`,
|
||||
iconURL: target instanceof GuildMember ? target.user.displayAvatarURL() : target.displayAvatarURL(),
|
||||
}
|
||||
} else { // otherwise, just set the author to the member's display name
|
||||
return {
|
||||
text: target.displayName,
|
||||
iconURL: target instanceof GuildMember ? target.user.displayAvatarURL() : target.displayAvatarURL(),
|
||||
}
|
||||
}
|
||||
// TODO: comments and extended formatting
|
||||
public static formatName(
|
||||
target: GuildMember | User,
|
||||
partner?: Partner | null
|
||||
): FormatNameOptions {
|
||||
console.log(
|
||||
`[MemberUtil] Formatting name for ${target.displayName} at url ${target instanceof GuildMember ? target.user.displayAvatarURL() : target.displayAvatarURL()}`
|
||||
);
|
||||
// if the role type is managerial, add a [k] to the end of the name
|
||||
// if the partner exists, set the iconURL to the organizational logo
|
||||
if (partner?.roleType == PartnerRoleType.MANAGERIAL) {
|
||||
return {
|
||||
text: `${target.displayName} [k]`,
|
||||
iconURL: target.displayAvatarURL(),
|
||||
};
|
||||
} else if (partner?.commissionType == PartnerCommissionType.CONTRACTUAL) {
|
||||
// if the commission type is contractual, add a [c] to the end of the name
|
||||
return {
|
||||
text: `${target.displayName} [c]`,
|
||||
iconURL:
|
||||
target instanceof GuildMember
|
||||
? target.user.displayAvatarURL()
|
||||
: target.displayAvatarURL(),
|
||||
};
|
||||
} else {
|
||||
// otherwise, just set the author to the member's display name
|
||||
return {
|
||||
text: target.displayName,
|
||||
iconURL:
|
||||
target instanceof GuildMember
|
||||
? target.user.displayAvatarURL()
|
||||
: target.displayAvatarURL(),
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue