forked from engineering/crv2
89 lines
3.0 KiB
TypeScript
89 lines
3.0 KiB
TypeScript
import { Client, GatewayIntentBits, Partials, REST, Routes } from 'discord.js';
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import { discordBotToken, discordClientID, MongoDbUrl } from './config.json';
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import Collection from './util/Collection';
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import DiscordInteractionCommand from './util/DiscordInteractionCommand';
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import DiscordEvent from './util/DiscordEvent';
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import * as DiscordInteractionCommandsIndex from './discord/commands';
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import * as DiscordEventsIndex from './discord/events';
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import mongoose from 'mongoose';
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export const DiscordInteractionCommands: Collection<DiscordInteractionCommand> =
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new Collection();
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export const DiscordEvents: Collection<DiscordEvent> = new Collection();
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// Instantiates a new Discord client
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const discordClient = new Client({
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intents: [
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GatewayIntentBits.DirectMessages,
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GatewayIntentBits.GuildIntegrations,
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GatewayIntentBits.GuildPresences,
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GatewayIntentBits.GuildMessages,
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GatewayIntentBits.Guilds,
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GatewayIntentBits.GuildInvites,
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GatewayIntentBits.GuildModeration,
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],
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partials: [
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Partials.GuildMember,
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Partials.Message,
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Partials.User,
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Partials.Channel,
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],
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});
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const discordREST = new REST().setToken(discordBotToken);
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// const stripeClient = new Stripe(stripeToken, { typescript: true });
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export async function main() {
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// Connect to the databases
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try {
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//@ts-ignore
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mongoose.connection.once('open', () => {
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console.info('[Info - Database] Connected to MongoDB');
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});
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// TODO: Fetch the MongoDB URI from the config file
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await mongoose.connect(MongoDbUrl, {});
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} catch (error) {
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console.error(`[Error - Database] Failed to connect to MongoDB: ${error}`);
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process.exit(1);
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}
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// Load Discord interaction commands
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for (const Command of Object.values(DiscordInteractionCommandsIndex)) {
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const instance = new Command();
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DiscordInteractionCommands.add(instance.name, instance);
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console.info(
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`[Info - Discord] Loaded interaction command: ${instance.name}`
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);
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}
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// Load Discord events
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for (const Event of Object.values(DiscordEventsIndex)) {
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const instance = new Event(discordClient);
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DiscordEvents.add(instance.name, instance);
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discordClient.on(instance.name, instance.execute);
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console.info(`[Info - Discord] Loaded event: ${instance.name}`);
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}
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await discordClient.login(discordBotToken);
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try {
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console.log(
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`Started refreshing ${DiscordInteractionCommands.size} application (/) commands.`
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);
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const interactionCommandsData = [];
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for (const command of DiscordInteractionCommands.values()) {
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interactionCommandsData.push(command.builder.toJSON());
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}
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// The put method is used to fully refresh all commands in the guild with the current set
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const data = await discordREST.put(
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Routes.applicationCommands(discordClientID),
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{ body: interactionCommandsData }
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);
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console.log(
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`Successfully reloaded ${interactionCommandsData?.length} application (/) commands.`
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);
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} catch (error) {
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// And of course, make sure you catch and log any errors!
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console.error(error);
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}
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}
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main();
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