forked from engineering/crv2
Merge pull request 'merge main repo to upstream' (#2) from engineering/crra:master into master
Reviewed-on: #2master
commit
eef3421b89
|
@ -0,0 +1,27 @@
|
||||||
|
module.exports = {
|
||||||
|
env: {
|
||||||
|
node: true,
|
||||||
|
},
|
||||||
|
// Specify the parser for TypeScript
|
||||||
|
parser: "@typescript-eslint/parser",
|
||||||
|
parserOptions: {
|
||||||
|
ecmaVersion: 2020, // Allows for the parsing of modern ECMAScript features
|
||||||
|
sourceType: "module", // Allows for the use of imports
|
||||||
|
},
|
||||||
|
// existing ESLint configuration
|
||||||
|
extends: [
|
||||||
|
"eslint:recommended",
|
||||||
|
"plugin:@typescript-eslint/recommended",
|
||||||
|
"plugin:prettier/recommended", // Adds the Prettier plugin
|
||||||
|
],
|
||||||
|
plugins: ['@typescript-eslint', 'prettier'],
|
||||||
|
rules: {
|
||||||
|
"prettier/prettier": "error", // Displays Prettier errors as ESLint errors
|
||||||
|
prefer_const: "warn", // prefers using "const" for variables that are not reassigned
|
||||||
|
no_var: "error", // disallows the use of "var", must use "let" or "const" only
|
||||||
|
|
||||||
|
// TS rules
|
||||||
|
"@typescript-eslint/no-explicit-any": "warn", // Warns when using "any" type
|
||||||
|
"@typescript-eslint/no-unused-vars": ["warn", { argsIgnorePattern: "^_" }], // warns against any used variables except those prefixed with "_"
|
||||||
|
},
|
||||||
|
};
|
|
@ -0,0 +1,13 @@
|
||||||
|
{
|
||||||
|
"printWidth": 100,
|
||||||
|
"tabWidth": 2,
|
||||||
|
"useTabs": false,
|
||||||
|
"semi": true,
|
||||||
|
"singleQuote": false,
|
||||||
|
"quoteProps": "as-needed",
|
||||||
|
"trailingComma": "es5",
|
||||||
|
"bracketSpacing": true,
|
||||||
|
"bracketSameLine": false,
|
||||||
|
"arrowParens": "always",
|
||||||
|
"endOfLine": "lf"
|
||||||
|
}
|
|
@ -0,0 +1,123 @@
|
||||||
|
# Contributing to LOC's Community Relations Alpha Edition System
|
||||||
|
|
||||||
|
Thank you for considering contributing to this project! Your contributions are highly valued, and we’re excited to collaborate with you.
|
||||||
|
|
||||||
|
This guide outlines the process for contributing code, reporting issues, and adhering to code quality standards using **ESLint** and **Prettier**.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Table of Contents
|
||||||
|
|
||||||
|
- [Getting Started](#getting-started)
|
||||||
|
- [Fork and Clone](#fork-and-clone)
|
||||||
|
- [Install Dependencies](#install-dependencies)
|
||||||
|
- [Code Standards](#code-standards)
|
||||||
|
- [ESLint](#eslint)
|
||||||
|
- [Prettier](#prettier)
|
||||||
|
- [Making Your Changes](#making-your-changes)
|
||||||
|
- [Running Tests](#running-tests)
|
||||||
|
- [Linting and Formatting](#linting-and-formatting)
|
||||||
|
- [Submitting a Pull Request](#submitting-a-pull-request)
|
||||||
|
- [Getting Help](#getting-help)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Getting Started
|
||||||
|
### Fork and Clone
|
||||||
|
|
||||||
|
1. **Fork the Repository**: Click the "Fork" button at the top of this repository to create your own fork.
|
||||||
|
|
||||||
|
2. **Clone Your Fork**: Clone the repository to your local environment.
|
||||||
|
|
||||||
|
`git clone https://git.site.com/your-username/project-name.git`
|
||||||
|
|
||||||
|
3. **Navigate to the Project Directory**:
|
||||||
|
|
||||||
|
`cd project-name`
|
||||||
|
|
||||||
|
### Install Dependencies
|
||||||
|
To install all necessary project dependencies, run:
|
||||||
|
`npm install`
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Code Standards
|
||||||
|
|
||||||
|
### System Requirements
|
||||||
|
|
||||||
|
- Node.js v18 or higher
|
||||||
|
- MongoDB 4.x or higher
|
||||||
|
- Redis
|
||||||
|
|
||||||
|
We use **ESLint** for linting and **Prettier** for consistent code formatting. Please ensure your code follows these standards.
|
||||||
|
|
||||||
|
### ESLint
|
||||||
|
|
||||||
|
ESLint is configured to catch potential errors and enforce coding standards.
|
||||||
|
|
||||||
|
- **Configuration File**: eslint.config.mjs
|
||||||
|
- **Plugins**: Includes @typescript-eslint for TypeScript-specific rules and prettier to ensure Prettier rules are respected.
|
||||||
|
|
||||||
|
### Prettier
|
||||||
|
|
||||||
|
Prettier is used for automatic code formatting to maintain a consistent style across the codebase.
|
||||||
|
|
||||||
|
- **Configuration File**: .prettierrc
|
||||||
|
- **Integration**: Integrated with ESLint, so running eslint will also check for Prettier formatting issues.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Making Your Changes
|
||||||
|
|
||||||
|
1. **Create a Branch**: Create a new branch for your work.
|
||||||
|
|
||||||
|
git checkout -b feature/your-feature-name
|
||||||
|
|
||||||
|
2. **Make Your Changes**: Edit files, add features, or fix bugs as needed.
|
||||||
|
|
||||||
|
3. **Run Tests**: Ensure all tests pass.
|
||||||
|
|
||||||
|
*Tests may not be active for the project, please check with Maintainer.*
|
||||||
|
|
||||||
|
`npm test`
|
||||||
|
|
||||||
|
4. **Linting and Formatting**: Run ESLint and Prettier before committing.
|
||||||
|
|
||||||
|
`npm run lint`
|
||||||
|
`npm run format`
|
||||||
|
|
||||||
|
To automatically fix linting issues:
|
||||||
|
`npm run lint:fix`
|
||||||
|
|
||||||
|
### Git Hooks
|
||||||
|
|
||||||
|
We use **Husky** and **lint-staged** to automate linting and formatting checks before each commit. Install these with:
|
||||||
|
|
||||||
|
`npm run prepare`
|
||||||
|
|
||||||
|
This will set up Git hooks to automatically check your code before committing.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Submitting a Pull Request
|
||||||
|
|
||||||
|
1. **Push to Your Fork**:
|
||||||
|
|
||||||
|
git push origin feature/your-feature-name
|
||||||
|
|
||||||
|
2. **Open a Pull Request**:
|
||||||
|
- Go to the original repository on Git.
|
||||||
|
- Click on **New Pull Request**.
|
||||||
|
- Select your branch and provide a clear description of your changes.
|
||||||
|
|
||||||
|
3. **Address Feedback**: The project maintainers may review and provide feedback. Please address any requested changes.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Getting Help
|
||||||
|
|
||||||
|
If you have questions or need assistance, feel free to reach out by opening an issue. We're here to help!
|
||||||
|
|
||||||
|
This project is managed and maintained by the __Library of Code Department of Engineering__. We can be reached in our [Discord server](https://loc.sh/discord) or via [Email](mailto:engineering@libraryofcode.org).
|
||||||
|
|
||||||
|
Thank you for contributing!
|
|
@ -0,0 +1,661 @@
|
||||||
|
GNU AFFERO GENERAL PUBLIC LICENSE
|
||||||
|
Version 3, 19 November 2007
|
||||||
|
|
||||||
|
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||||
|
Everyone is permitted to copy and distribute verbatim copies
|
||||||
|
of this license document, but changing it is not allowed.
|
||||||
|
|
||||||
|
Preamble
|
||||||
|
|
||||||
|
The GNU Affero General Public License is a free, copyleft license for
|
||||||
|
software and other kinds of works, specifically designed to ensure
|
||||||
|
cooperation with the community in the case of network server software.
|
||||||
|
|
||||||
|
The licenses for most software and other practical works are designed
|
||||||
|
to take away your freedom to share and change the works. By contrast,
|
||||||
|
our General Public Licenses are intended to guarantee your freedom to
|
||||||
|
share and change all versions of a program--to make sure it remains free
|
||||||
|
software for all its users.
|
||||||
|
|
||||||
|
When we speak of free software, we are referring to freedom, not
|
||||||
|
price. Our General Public Licenses are designed to make sure that you
|
||||||
|
have the freedom to distribute copies of free software (and charge for
|
||||||
|
them if you wish), that you receive source code or can get it if you
|
||||||
|
want it, that you can change the software or use pieces of it in new
|
||||||
|
free programs, and that you know you can do these things.
|
||||||
|
|
||||||
|
Developers that use our General Public Licenses protect your rights
|
||||||
|
with two steps: (1) assert copyright on the software, and (2) offer
|
||||||
|
you this License which gives you legal permission to copy, distribute
|
||||||
|
and/or modify the software.
|
||||||
|
|
||||||
|
A secondary benefit of defending all users' freedom is that
|
||||||
|
improvements made in alternate versions of the program, if they
|
||||||
|
receive widespread use, become available for other developers to
|
||||||
|
incorporate. Many developers of free software are heartened and
|
||||||
|
encouraged by the resulting cooperation. However, in the case of
|
||||||
|
software used on network servers, this result may fail to come about.
|
||||||
|
The GNU General Public License permits making a modified version and
|
||||||
|
letting the public access it on a server without ever releasing its
|
||||||
|
source code to the public.
|
||||||
|
|
||||||
|
The GNU Affero General Public License is designed specifically to
|
||||||
|
ensure that, in such cases, the modified source code becomes available
|
||||||
|
to the community. It requires the operator of a network server to
|
||||||
|
provide the source code of the modified version running there to the
|
||||||
|
users of that server. Therefore, public use of a modified version, on
|
||||||
|
a publicly accessible server, gives the public access to the source
|
||||||
|
code of the modified version.
|
||||||
|
|
||||||
|
An older license, called the Affero General Public License and
|
||||||
|
published by Affero, was designed to accomplish similar goals. This is
|
||||||
|
a different license, not a version of the Affero GPL, but Affero has
|
||||||
|
released a new version of the Affero GPL which permits relicensing under
|
||||||
|
this license.
|
||||||
|
|
||||||
|
The precise terms and conditions for copying, distribution and
|
||||||
|
modification follow.
|
||||||
|
|
||||||
|
TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
0. Definitions.
|
||||||
|
|
||||||
|
"This License" refers to version 3 of the GNU Affero General Public License.
|
||||||
|
|
||||||
|
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||||
|
works, such as semiconductor masks.
|
||||||
|
|
||||||
|
"The Program" refers to any copyrightable work licensed under this
|
||||||
|
License. Each licensee is addressed as "you". "Licensees" and
|
||||||
|
"recipients" may be individuals or organizations.
|
||||||
|
|
||||||
|
To "modify" a work means to copy from or adapt all or part of the work
|
||||||
|
in a fashion requiring copyright permission, other than the making of an
|
||||||
|
exact copy. The resulting work is called a "modified version" of the
|
||||||
|
earlier work or a work "based on" the earlier work.
|
||||||
|
|
||||||
|
A "covered work" means either the unmodified Program or a work based
|
||||||
|
on the Program.
|
||||||
|
|
||||||
|
To "propagate" a work means to do anything with it that, without
|
||||||
|
permission, would make you directly or secondarily liable for
|
||||||
|
infringement under applicable copyright law, except executing it on a
|
||||||
|
computer or modifying a private copy. Propagation includes copying,
|
||||||
|
distribution (with or without modification), making available to the
|
||||||
|
public, and in some countries other activities as well.
|
||||||
|
|
||||||
|
To "convey" a work means any kind of propagation that enables other
|
||||||
|
parties to make or receive copies. Mere interaction with a user through
|
||||||
|
a computer network, with no transfer of a copy, is not conveying.
|
||||||
|
|
||||||
|
An interactive user interface displays "Appropriate Legal Notices"
|
||||||
|
to the extent that it includes a convenient and prominently visible
|
||||||
|
feature that (1) displays an appropriate copyright notice, and (2)
|
||||||
|
tells the user that there is no warranty for the work (except to the
|
||||||
|
extent that warranties are provided), that licensees may convey the
|
||||||
|
work under this License, and how to view a copy of this License. If
|
||||||
|
the interface presents a list of user commands or options, such as a
|
||||||
|
menu, a prominent item in the list meets this criterion.
|
||||||
|
|
||||||
|
1. Source Code.
|
||||||
|
|
||||||
|
The "source code" for a work means the preferred form of the work
|
||||||
|
for making modifications to it. "Object code" means any non-source
|
||||||
|
form of a work.
|
||||||
|
|
||||||
|
A "Standard Interface" means an interface that either is an official
|
||||||
|
standard defined by a recognized standards body, or, in the case of
|
||||||
|
interfaces specified for a particular programming language, one that
|
||||||
|
is widely used among developers working in that language.
|
||||||
|
|
||||||
|
The "System Libraries" of an executable work include anything, other
|
||||||
|
than the work as a whole, that (a) is included in the normal form of
|
||||||
|
packaging a Major Component, but which is not part of that Major
|
||||||
|
Component, and (b) serves only to enable use of the work with that
|
||||||
|
Major Component, or to implement a Standard Interface for which an
|
||||||
|
implementation is available to the public in source code form. A
|
||||||
|
"Major Component", in this context, means a major essential component
|
||||||
|
(kernel, window system, and so on) of the specific operating system
|
||||||
|
(if any) on which the executable work runs, or a compiler used to
|
||||||
|
produce the work, or an object code interpreter used to run it.
|
||||||
|
|
||||||
|
The "Corresponding Source" for a work in object code form means all
|
||||||
|
the source code needed to generate, install, and (for an executable
|
||||||
|
work) run the object code and to modify the work, including scripts to
|
||||||
|
control those activities. However, it does not include the work's
|
||||||
|
System Libraries, or general-purpose tools or generally available free
|
||||||
|
programs which are used unmodified in performing those activities but
|
||||||
|
which are not part of the work. For example, Corresponding Source
|
||||||
|
includes interface definition files associated with source files for
|
||||||
|
the work, and the source code for shared libraries and dynamically
|
||||||
|
linked subprograms that the work is specifically designed to require,
|
||||||
|
such as by intimate data communication or control flow between those
|
||||||
|
subprograms and other parts of the work.
|
||||||
|
|
||||||
|
The Corresponding Source need not include anything that users
|
||||||
|
can regenerate automatically from other parts of the Corresponding
|
||||||
|
Source.
|
||||||
|
|
||||||
|
The Corresponding Source for a work in source code form is that
|
||||||
|
same work.
|
||||||
|
|
||||||
|
2. Basic Permissions.
|
||||||
|
|
||||||
|
All rights granted under this License are granted for the term of
|
||||||
|
copyright on the Program, and are irrevocable provided the stated
|
||||||
|
conditions are met. This License explicitly affirms your unlimited
|
||||||
|
permission to run the unmodified Program. The output from running a
|
||||||
|
covered work is covered by this License only if the output, given its
|
||||||
|
content, constitutes a covered work. This License acknowledges your
|
||||||
|
rights of fair use or other equivalent, as provided by copyright law.
|
||||||
|
|
||||||
|
You may make, run and propagate covered works that you do not
|
||||||
|
convey, without conditions so long as your license otherwise remains
|
||||||
|
in force. You may convey covered works to others for the sole purpose
|
||||||
|
of having them make modifications exclusively for you, or provide you
|
||||||
|
with facilities for running those works, provided that you comply with
|
||||||
|
the terms of this License in conveying all material for which you do
|
||||||
|
not control copyright. Those thus making or running the covered works
|
||||||
|
for you must do so exclusively on your behalf, under your direction
|
||||||
|
and control, on terms that prohibit them from making any copies of
|
||||||
|
your copyrighted material outside their relationship with you.
|
||||||
|
|
||||||
|
Conveying under any other circumstances is permitted solely under
|
||||||
|
the conditions stated below. Sublicensing is not allowed; section 10
|
||||||
|
makes it unnecessary.
|
||||||
|
|
||||||
|
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||||
|
|
||||||
|
No covered work shall be deemed part of an effective technological
|
||||||
|
measure under any applicable law fulfilling obligations under article
|
||||||
|
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||||
|
similar laws prohibiting or restricting circumvention of such
|
||||||
|
measures.
|
||||||
|
|
||||||
|
When you convey a covered work, you waive any legal power to forbid
|
||||||
|
circumvention of technological measures to the extent such circumvention
|
||||||
|
is effected by exercising rights under this License with respect to
|
||||||
|
the covered work, and you disclaim any intention to limit operation or
|
||||||
|
modification of the work as a means of enforcing, against the work's
|
||||||
|
users, your or third parties' legal rights to forbid circumvention of
|
||||||
|
technological measures.
|
||||||
|
|
||||||
|
4. Conveying Verbatim Copies.
|
||||||
|
|
||||||
|
You may convey verbatim copies of the Program's source code as you
|
||||||
|
receive it, in any medium, provided that you conspicuously and
|
||||||
|
appropriately publish on each copy an appropriate copyright notice;
|
||||||
|
keep intact all notices stating that this License and any
|
||||||
|
non-permissive terms added in accord with section 7 apply to the code;
|
||||||
|
keep intact all notices of the absence of any warranty; and give all
|
||||||
|
recipients a copy of this License along with the Program.
|
||||||
|
|
||||||
|
You may charge any price or no price for each copy that you convey,
|
||||||
|
and you may offer support or warranty protection for a fee.
|
||||||
|
|
||||||
|
5. Conveying Modified Source Versions.
|
||||||
|
|
||||||
|
You may convey a work based on the Program, or the modifications to
|
||||||
|
produce it from the Program, in the form of source code under the
|
||||||
|
terms of section 4, provided that you also meet all of these conditions:
|
||||||
|
|
||||||
|
a) The work must carry prominent notices stating that you modified
|
||||||
|
it, and giving a relevant date.
|
||||||
|
|
||||||
|
b) The work must carry prominent notices stating that it is
|
||||||
|
released under this License and any conditions added under section
|
||||||
|
7. This requirement modifies the requirement in section 4 to
|
||||||
|
"keep intact all notices".
|
||||||
|
|
||||||
|
c) You must license the entire work, as a whole, under this
|
||||||
|
License to anyone who comes into possession of a copy. This
|
||||||
|
License will therefore apply, along with any applicable section 7
|
||||||
|
additional terms, to the whole of the work, and all its parts,
|
||||||
|
regardless of how they are packaged. This License gives no
|
||||||
|
permission to license the work in any other way, but it does not
|
||||||
|
invalidate such permission if you have separately received it.
|
||||||
|
|
||||||
|
d) If the work has interactive user interfaces, each must display
|
||||||
|
Appropriate Legal Notices; however, if the Program has interactive
|
||||||
|
interfaces that do not display Appropriate Legal Notices, your
|
||||||
|
work need not make them do so.
|
||||||
|
|
||||||
|
A compilation of a covered work with other separate and independent
|
||||||
|
works, which are not by their nature extensions of the covered work,
|
||||||
|
and which are not combined with it such as to form a larger program,
|
||||||
|
in or on a volume of a storage or distribution medium, is called an
|
||||||
|
"aggregate" if the compilation and its resulting copyright are not
|
||||||
|
used to limit the access or legal rights of the compilation's users
|
||||||
|
beyond what the individual works permit. Inclusion of a covered work
|
||||||
|
in an aggregate does not cause this License to apply to the other
|
||||||
|
parts of the aggregate.
|
||||||
|
|
||||||
|
6. Conveying Non-Source Forms.
|
||||||
|
|
||||||
|
You may convey a covered work in object code form under the terms
|
||||||
|
of sections 4 and 5, provided that you also convey the
|
||||||
|
machine-readable Corresponding Source under the terms of this License,
|
||||||
|
in one of these ways:
|
||||||
|
|
||||||
|
a) Convey the object code in, or embodied in, a physical product
|
||||||
|
(including a physical distribution medium), accompanied by the
|
||||||
|
Corresponding Source fixed on a durable physical medium
|
||||||
|
customarily used for software interchange.
|
||||||
|
|
||||||
|
b) Convey the object code in, or embodied in, a physical product
|
||||||
|
(including a physical distribution medium), accompanied by a
|
||||||
|
written offer, valid for at least three years and valid for as
|
||||||
|
long as you offer spare parts or customer support for that product
|
||||||
|
model, to give anyone who possesses the object code either (1) a
|
||||||
|
copy of the Corresponding Source for all the software in the
|
||||||
|
product that is covered by this License, on a durable physical
|
||||||
|
medium customarily used for software interchange, for a price no
|
||||||
|
more than your reasonable cost of physically performing this
|
||||||
|
conveying of source, or (2) access to copy the
|
||||||
|
Corresponding Source from a network server at no charge.
|
||||||
|
|
||||||
|
c) Convey individual copies of the object code with a copy of the
|
||||||
|
written offer to provide the Corresponding Source. This
|
||||||
|
alternative is allowed only occasionally and noncommercially, and
|
||||||
|
only if you received the object code with such an offer, in accord
|
||||||
|
with subsection 6b.
|
||||||
|
|
||||||
|
d) Convey the object code by offering access from a designated
|
||||||
|
place (gratis or for a charge), and offer equivalent access to the
|
||||||
|
Corresponding Source in the same way through the same place at no
|
||||||
|
further charge. You need not require recipients to copy the
|
||||||
|
Corresponding Source along with the object code. If the place to
|
||||||
|
copy the object code is a network server, the Corresponding Source
|
||||||
|
may be on a different server (operated by you or a third party)
|
||||||
|
that supports equivalent copying facilities, provided you maintain
|
||||||
|
clear directions next to the object code saying where to find the
|
||||||
|
Corresponding Source. Regardless of what server hosts the
|
||||||
|
Corresponding Source, you remain obligated to ensure that it is
|
||||||
|
available for as long as needed to satisfy these requirements.
|
||||||
|
|
||||||
|
e) Convey the object code using peer-to-peer transmission, provided
|
||||||
|
you inform other peers where the object code and Corresponding
|
||||||
|
Source of the work are being offered to the general public at no
|
||||||
|
charge under subsection 6d.
|
||||||
|
|
||||||
|
A separable portion of the object code, whose source code is excluded
|
||||||
|
from the Corresponding Source as a System Library, need not be
|
||||||
|
included in conveying the object code work.
|
||||||
|
|
||||||
|
A "User Product" is either (1) a "consumer product", which means any
|
||||||
|
tangible personal property which is normally used for personal, family,
|
||||||
|
or household purposes, or (2) anything designed or sold for incorporation
|
||||||
|
into a dwelling. In determining whether a product is a consumer product,
|
||||||
|
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||||
|
product received by a particular user, "normally used" refers to a
|
||||||
|
typical or common use of that class of product, regardless of the status
|
||||||
|
of the particular user or of the way in which the particular user
|
||||||
|
actually uses, or expects or is expected to use, the product. A product
|
||||||
|
is a consumer product regardless of whether the product has substantial
|
||||||
|
commercial, industrial or non-consumer uses, unless such uses represent
|
||||||
|
the only significant mode of use of the product.
|
||||||
|
|
||||||
|
"Installation Information" for a User Product means any methods,
|
||||||
|
procedures, authorization keys, or other information required to install
|
||||||
|
and execute modified versions of a covered work in that User Product from
|
||||||
|
a modified version of its Corresponding Source. The information must
|
||||||
|
suffice to ensure that the continued functioning of the modified object
|
||||||
|
code is in no case prevented or interfered with solely because
|
||||||
|
modification has been made.
|
||||||
|
|
||||||
|
If you convey an object code work under this section in, or with, or
|
||||||
|
specifically for use in, a User Product, and the conveying occurs as
|
||||||
|
part of a transaction in which the right of possession and use of the
|
||||||
|
User Product is transferred to the recipient in perpetuity or for a
|
||||||
|
fixed term (regardless of how the transaction is characterized), the
|
||||||
|
Corresponding Source conveyed under this section must be accompanied
|
||||||
|
by the Installation Information. But this requirement does not apply
|
||||||
|
if neither you nor any third party retains the ability to install
|
||||||
|
modified object code on the User Product (for example, the work has
|
||||||
|
been installed in ROM).
|
||||||
|
|
||||||
|
The requirement to provide Installation Information does not include a
|
||||||
|
requirement to continue to provide support service, warranty, or updates
|
||||||
|
for a work that has been modified or installed by the recipient, or for
|
||||||
|
the User Product in which it has been modified or installed. Access to a
|
||||||
|
network may be denied when the modification itself materially and
|
||||||
|
adversely affects the operation of the network or violates the rules and
|
||||||
|
protocols for communication across the network.
|
||||||
|
|
||||||
|
Corresponding Source conveyed, and Installation Information provided,
|
||||||
|
in accord with this section must be in a format that is publicly
|
||||||
|
documented (and with an implementation available to the public in
|
||||||
|
source code form), and must require no special password or key for
|
||||||
|
unpacking, reading or copying.
|
||||||
|
|
||||||
|
7. Additional Terms.
|
||||||
|
|
||||||
|
"Additional permissions" are terms that supplement the terms of this
|
||||||
|
License by making exceptions from one or more of its conditions.
|
||||||
|
Additional permissions that are applicable to the entire Program shall
|
||||||
|
be treated as though they were included in this License, to the extent
|
||||||
|
that they are valid under applicable law. If additional permissions
|
||||||
|
apply only to part of the Program, that part may be used separately
|
||||||
|
under those permissions, but the entire Program remains governed by
|
||||||
|
this License without regard to the additional permissions.
|
||||||
|
|
||||||
|
When you convey a copy of a covered work, you may at your option
|
||||||
|
remove any additional permissions from that copy, or from any part of
|
||||||
|
it. (Additional permissions may be written to require their own
|
||||||
|
removal in certain cases when you modify the work.) You may place
|
||||||
|
additional permissions on material, added by you to a covered work,
|
||||||
|
for which you have or can give appropriate copyright permission.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, for material you
|
||||||
|
add to a covered work, you may (if authorized by the copyright holders of
|
||||||
|
that material) supplement the terms of this License with terms:
|
||||||
|
|
||||||
|
a) Disclaiming warranty or limiting liability differently from the
|
||||||
|
terms of sections 15 and 16 of this License; or
|
||||||
|
|
||||||
|
b) Requiring preservation of specified reasonable legal notices or
|
||||||
|
author attributions in that material or in the Appropriate Legal
|
||||||
|
Notices displayed by works containing it; or
|
||||||
|
|
||||||
|
c) Prohibiting misrepresentation of the origin of that material, or
|
||||||
|
requiring that modified versions of such material be marked in
|
||||||
|
reasonable ways as different from the original version; or
|
||||||
|
|
||||||
|
d) Limiting the use for publicity purposes of names of licensors or
|
||||||
|
authors of the material; or
|
||||||
|
|
||||||
|
e) Declining to grant rights under trademark law for use of some
|
||||||
|
trade names, trademarks, or service marks; or
|
||||||
|
|
||||||
|
f) Requiring indemnification of licensors and authors of that
|
||||||
|
material by anyone who conveys the material (or modified versions of
|
||||||
|
it) with contractual assumptions of liability to the recipient, for
|
||||||
|
any liability that these contractual assumptions directly impose on
|
||||||
|
those licensors and authors.
|
||||||
|
|
||||||
|
All other non-permissive additional terms are considered "further
|
||||||
|
restrictions" within the meaning of section 10. If the Program as you
|
||||||
|
received it, or any part of it, contains a notice stating that it is
|
||||||
|
governed by this License along with a term that is a further
|
||||||
|
restriction, you may remove that term. If a license document contains
|
||||||
|
a further restriction but permits relicensing or conveying under this
|
||||||
|
License, you may add to a covered work material governed by the terms
|
||||||
|
of that license document, provided that the further restriction does
|
||||||
|
not survive such relicensing or conveying.
|
||||||
|
|
||||||
|
If you add terms to a covered work in accord with this section, you
|
||||||
|
must place, in the relevant source files, a statement of the
|
||||||
|
additional terms that apply to those files, or a notice indicating
|
||||||
|
where to find the applicable terms.
|
||||||
|
|
||||||
|
Additional terms, permissive or non-permissive, may be stated in the
|
||||||
|
form of a separately written license, or stated as exceptions;
|
||||||
|
the above requirements apply either way.
|
||||||
|
|
||||||
|
8. Termination.
|
||||||
|
|
||||||
|
You may not propagate or modify a covered work except as expressly
|
||||||
|
provided under this License. Any attempt otherwise to propagate or
|
||||||
|
modify it is void, and will automatically terminate your rights under
|
||||||
|
this License (including any patent licenses granted under the third
|
||||||
|
paragraph of section 11).
|
||||||
|
|
||||||
|
However, if you cease all violation of this License, then your
|
||||||
|
license from a particular copyright holder is reinstated (a)
|
||||||
|
provisionally, unless and until the copyright holder explicitly and
|
||||||
|
finally terminates your license, and (b) permanently, if the copyright
|
||||||
|
holder fails to notify you of the violation by some reasonable means
|
||||||
|
prior to 60 days after the cessation.
|
||||||
|
|
||||||
|
Moreover, your license from a particular copyright holder is
|
||||||
|
reinstated permanently if the copyright holder notifies you of the
|
||||||
|
violation by some reasonable means, this is the first time you have
|
||||||
|
received notice of violation of this License (for any work) from that
|
||||||
|
copyright holder, and you cure the violation prior to 30 days after
|
||||||
|
your receipt of the notice.
|
||||||
|
|
||||||
|
Termination of your rights under this section does not terminate the
|
||||||
|
licenses of parties who have received copies or rights from you under
|
||||||
|
this License. If your rights have been terminated and not permanently
|
||||||
|
reinstated, you do not qualify to receive new licenses for the same
|
||||||
|
material under section 10.
|
||||||
|
|
||||||
|
9. Acceptance Not Required for Having Copies.
|
||||||
|
|
||||||
|
You are not required to accept this License in order to receive or
|
||||||
|
run a copy of the Program. Ancillary propagation of a covered work
|
||||||
|
occurring solely as a consequence of using peer-to-peer transmission
|
||||||
|
to receive a copy likewise does not require acceptance. However,
|
||||||
|
nothing other than this License grants you permission to propagate or
|
||||||
|
modify any covered work. These actions infringe copyright if you do
|
||||||
|
not accept this License. Therefore, by modifying or propagating a
|
||||||
|
covered work, you indicate your acceptance of this License to do so.
|
||||||
|
|
||||||
|
10. Automatic Licensing of Downstream Recipients.
|
||||||
|
|
||||||
|
Each time you convey a covered work, the recipient automatically
|
||||||
|
receives a license from the original licensors, to run, modify and
|
||||||
|
propagate that work, subject to this License. You are not responsible
|
||||||
|
for enforcing compliance by third parties with this License.
|
||||||
|
|
||||||
|
An "entity transaction" is a transaction transferring control of an
|
||||||
|
organization, or substantially all assets of one, or subdividing an
|
||||||
|
organization, or merging organizations. If propagation of a covered
|
||||||
|
work results from an entity transaction, each party to that
|
||||||
|
transaction who receives a copy of the work also receives whatever
|
||||||
|
licenses to the work the party's predecessor in interest had or could
|
||||||
|
give under the previous paragraph, plus a right to possession of the
|
||||||
|
Corresponding Source of the work from the predecessor in interest, if
|
||||||
|
the predecessor has it or can get it with reasonable efforts.
|
||||||
|
|
||||||
|
You may not impose any further restrictions on the exercise of the
|
||||||
|
rights granted or affirmed under this License. For example, you may
|
||||||
|
not impose a license fee, royalty, or other charge for exercise of
|
||||||
|
rights granted under this License, and you may not initiate litigation
|
||||||
|
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||||
|
any patent claim is infringed by making, using, selling, offering for
|
||||||
|
sale, or importing the Program or any portion of it.
|
||||||
|
|
||||||
|
11. Patents.
|
||||||
|
|
||||||
|
A "contributor" is a copyright holder who authorizes use under this
|
||||||
|
License of the Program or a work on which the Program is based. The
|
||||||
|
work thus licensed is called the contributor's "contributor version".
|
||||||
|
|
||||||
|
A contributor's "essential patent claims" are all patent claims
|
||||||
|
owned or controlled by the contributor, whether already acquired or
|
||||||
|
hereafter acquired, that would be infringed by some manner, permitted
|
||||||
|
by this License, of making, using, or selling its contributor version,
|
||||||
|
but do not include claims that would be infringed only as a
|
||||||
|
consequence of further modification of the contributor version. For
|
||||||
|
purposes of this definition, "control" includes the right to grant
|
||||||
|
patent sublicenses in a manner consistent with the requirements of
|
||||||
|
this License.
|
||||||
|
|
||||||
|
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||||
|
patent license under the contributor's essential patent claims, to
|
||||||
|
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||||
|
propagate the contents of its contributor version.
|
||||||
|
|
||||||
|
In the following three paragraphs, a "patent license" is any express
|
||||||
|
agreement or commitment, however denominated, not to enforce a patent
|
||||||
|
(such as an express permission to practice a patent or covenant not to
|
||||||
|
sue for patent infringement). To "grant" such a patent license to a
|
||||||
|
party means to make such an agreement or commitment not to enforce a
|
||||||
|
patent against the party.
|
||||||
|
|
||||||
|
If you convey a covered work, knowingly relying on a patent license,
|
||||||
|
and the Corresponding Source of the work is not available for anyone
|
||||||
|
to copy, free of charge and under the terms of this License, through a
|
||||||
|
publicly available network server or other readily accessible means,
|
||||||
|
then you must either (1) cause the Corresponding Source to be so
|
||||||
|
available, or (2) arrange to deprive yourself of the benefit of the
|
||||||
|
patent license for this particular work, or (3) arrange, in a manner
|
||||||
|
consistent with the requirements of this License, to extend the patent
|
||||||
|
license to downstream recipients. "Knowingly relying" means you have
|
||||||
|
actual knowledge that, but for the patent license, your conveying the
|
||||||
|
covered work in a country, or your recipient's use of the covered work
|
||||||
|
in a country, would infringe one or more identifiable patents in that
|
||||||
|
country that you have reason to believe are valid.
|
||||||
|
|
||||||
|
If, pursuant to or in connection with a single transaction or
|
||||||
|
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||||
|
covered work, and grant a patent license to some of the parties
|
||||||
|
receiving the covered work authorizing them to use, propagate, modify
|
||||||
|
or convey a specific copy of the covered work, then the patent license
|
||||||
|
you grant is automatically extended to all recipients of the covered
|
||||||
|
work and works based on it.
|
||||||
|
|
||||||
|
A patent license is "discriminatory" if it does not include within
|
||||||
|
the scope of its coverage, prohibits the exercise of, or is
|
||||||
|
conditioned on the non-exercise of one or more of the rights that are
|
||||||
|
specifically granted under this License. You may not convey a covered
|
||||||
|
work if you are a party to an arrangement with a third party that is
|
||||||
|
in the business of distributing software, under which you make payment
|
||||||
|
to the third party based on the extent of your activity of conveying
|
||||||
|
the work, and under which the third party grants, to any of the
|
||||||
|
parties who would receive the covered work from you, a discriminatory
|
||||||
|
patent license (a) in connection with copies of the covered work
|
||||||
|
conveyed by you (or copies made from those copies), or (b) primarily
|
||||||
|
for and in connection with specific products or compilations that
|
||||||
|
contain the covered work, unless you entered into that arrangement,
|
||||||
|
or that patent license was granted, prior to 28 March 2007.
|
||||||
|
|
||||||
|
Nothing in this License shall be construed as excluding or limiting
|
||||||
|
any implied license or other defenses to infringement that may
|
||||||
|
otherwise be available to you under applicable patent law.
|
||||||
|
|
||||||
|
12. No Surrender of Others' Freedom.
|
||||||
|
|
||||||
|
If conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot convey a
|
||||||
|
covered work so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you may
|
||||||
|
not convey it at all. For example, if you agree to terms that obligate you
|
||||||
|
to collect a royalty for further conveying from those to whom you convey
|
||||||
|
the Program, the only way you could satisfy both those terms and this
|
||||||
|
License would be to refrain entirely from conveying the Program.
|
||||||
|
|
||||||
|
13. Remote Network Interaction; Use with the GNU General Public License.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, if you modify the
|
||||||
|
Program, your modified version must prominently offer all users
|
||||||
|
interacting with it remotely through a computer network (if your version
|
||||||
|
supports such interaction) an opportunity to receive the Corresponding
|
||||||
|
Source of your version by providing access to the Corresponding Source
|
||||||
|
from a network server at no charge, through some standard or customary
|
||||||
|
means of facilitating copying of software. This Corresponding Source
|
||||||
|
shall include the Corresponding Source for any work covered by version 3
|
||||||
|
of the GNU General Public License that is incorporated pursuant to the
|
||||||
|
following paragraph.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, you have
|
||||||
|
permission to link or combine any covered work with a work licensed
|
||||||
|
under version 3 of the GNU General Public License into a single
|
||||||
|
combined work, and to convey the resulting work. The terms of this
|
||||||
|
License will continue to apply to the part which is the covered work,
|
||||||
|
but the work with which it is combined will remain governed by version
|
||||||
|
3 of the GNU General Public License.
|
||||||
|
|
||||||
|
14. Revised Versions of this License.
|
||||||
|
|
||||||
|
The Free Software Foundation may publish revised and/or new versions of
|
||||||
|
the GNU Affero General Public License from time to time. Such new versions
|
||||||
|
will be similar in spirit to the present version, but may differ in detail to
|
||||||
|
address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the
|
||||||
|
Program specifies that a certain numbered version of the GNU Affero General
|
||||||
|
Public License "or any later version" applies to it, you have the
|
||||||
|
option of following the terms and conditions either of that numbered
|
||||||
|
version or of any later version published by the Free Software
|
||||||
|
Foundation. If the Program does not specify a version number of the
|
||||||
|
GNU Affero General Public License, you may choose any version ever published
|
||||||
|
by the Free Software Foundation.
|
||||||
|
|
||||||
|
If the Program specifies that a proxy can decide which future
|
||||||
|
versions of the GNU Affero General Public License can be used, that proxy's
|
||||||
|
public statement of acceptance of a version permanently authorizes you
|
||||||
|
to choose that version for the Program.
|
||||||
|
|
||||||
|
Later license versions may give you additional or different
|
||||||
|
permissions. However, no additional obligations are imposed on any
|
||||||
|
author or copyright holder as a result of your choosing to follow a
|
||||||
|
later version.
|
||||||
|
|
||||||
|
15. Disclaimer of Warranty.
|
||||||
|
|
||||||
|
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||||
|
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||||
|
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||||
|
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||||
|
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||||
|
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
16. Limitation of Liability.
|
||||||
|
|
||||||
|
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||||
|
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||||
|
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||||
|
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||||
|
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||||
|
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||||
|
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||||
|
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||||
|
SUCH DAMAGES.
|
||||||
|
|
||||||
|
17. Interpretation of Sections 15 and 16.
|
||||||
|
|
||||||
|
If the disclaimer of warranty and limitation of liability provided
|
||||||
|
above cannot be given local legal effect according to their terms,
|
||||||
|
reviewing courts shall apply local law that most closely approximates
|
||||||
|
an absolute waiver of all civil liability in connection with the
|
||||||
|
Program, unless a warranty or assumption of liability accompanies a
|
||||||
|
copy of the Program in return for a fee.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Programs
|
||||||
|
|
||||||
|
If you develop a new program, and you want it to be of the greatest
|
||||||
|
possible use to the public, the best way to achieve this is to make it
|
||||||
|
free software which everyone can redistribute and change under these terms.
|
||||||
|
|
||||||
|
To do so, attach the following notices to the program. It is safest
|
||||||
|
to attach them to the start of each source file to most effectively
|
||||||
|
state the exclusion of warranty; and each file should have at least
|
||||||
|
the "copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
<one line to give the program's name and a brief idea of what it does.>
|
||||||
|
Copyright (C) <year> <name of author>
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU Affero General Public License as published
|
||||||
|
by the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU Affero General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU Affero General Public License
|
||||||
|
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
If your software can interact with users remotely through a computer
|
||||||
|
network, you should also make sure that it provides a way for users to
|
||||||
|
get its source. For example, if your program is a web application, its
|
||||||
|
interface could display a "Source" link that leads users to an archive
|
||||||
|
of the code. There are many ways you could offer source, and different
|
||||||
|
solutions will be better for different programs; see section 13 for the
|
||||||
|
specific requirements.
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or school,
|
||||||
|
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||||
|
For more information on this, and how to apply and follow the GNU AGPL, see
|
||||||
|
<https://www.gnu.org/licenses/>.
|
|
@ -0,0 +1,91 @@
|
||||||
|
# Community Relations Alpha Edition System - CRRA
|
||||||
|
|
||||||
|
[![License](https://img.shields.io/badge/license-AGPLv3-blue.svg)](LICENSE)
|
||||||
|
|
||||||
|
A brief description of what your project does, what problem it solves, and why it’s useful.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Table of Contents
|
||||||
|
|
||||||
|
- [Installation](#installation)
|
||||||
|
- [Usage](#usage)
|
||||||
|
- [Features](#features)
|
||||||
|
- [Contributing](#contributing)
|
||||||
|
- [License](#license)
|
||||||
|
- [Contact](#contact)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Installation
|
||||||
|
|
||||||
|
### Prerequisites
|
||||||
|
|
||||||
|
Ensure you have the following installed:
|
||||||
|
- [Node.js](https://nodejs.org/) (version 18 or higher)
|
||||||
|
- [Redis](https://redis.io/)
|
||||||
|
- [MongoDB](https://www.mongodb.com/)
|
||||||
|
|
||||||
|
### Steps
|
||||||
|
|
||||||
|
1. **Clone the Repository**
|
||||||
|
|
||||||
|
2. **Install Dependencies**
|
||||||
|
|
||||||
|
`npm install`
|
||||||
|
|
||||||
|
3. **Environment Setup**
|
||||||
|
|
||||||
|
Configure environment variables (if any) in a .env file in the root directory.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Usage
|
||||||
|
|
||||||
|
1. **Run the Application**
|
||||||
|
|
||||||
|
`npm start`
|
||||||
|
|
||||||
|
2. **Run Tests (if available)**
|
||||||
|
|
||||||
|
`npm test`
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Features
|
||||||
|
TODO:
|
||||||
|
|
||||||
|
- Briefly describe each main feature, such as:
|
||||||
|
- **Feature 1** - Describe the feature.
|
||||||
|
- **Feature 2** - Describe the feature.
|
||||||
|
- **Feature 3** - Describe the feature.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Contributing
|
||||||
|
|
||||||
|
We welcome contributions! To get started, please read our [CONTRIBUTING.md](CONTRIBUTING.md) for guidelines on how to contribute.
|
||||||
|
|
||||||
|
1. Fork the repository.
|
||||||
|
2. Create a branch (git checkout -b feature/feature-name).
|
||||||
|
3. Commit your changes (git commit -m "Added a feature").
|
||||||
|
4. Push the branch (git push origin feature-name).
|
||||||
|
5. Open a Pull Request.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## License
|
||||||
|
|
||||||
|
This project is licensed under the GNU Affero General Public License v3.0 - see the [LICENSE](LICENSE) file for details.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Contact
|
||||||
|
|
||||||
|
For any questions, suggestions, or feedback, please contact:
|
||||||
|
__Library of Code Department of Engineering__ @:
|
||||||
|
- [Discord server](https://loc.sh/discord)
|
||||||
|
- [Email](mailto:engineering@libraryofcode.org)
|
||||||
|
---
|
||||||
|
|
||||||
|
Thank you for checking out CRRA!
|
|
@ -1,42 +1,46 @@
|
||||||
import { prop, getModelForClass, Ref } from "@typegoose/typegoose"
|
import { prop, getModelForClass, Ref } from "@typegoose/typegoose";
|
||||||
import Member, { MemberAdditionalAcknowledgement, MemberUsedLanguages, MemberUsedOperatingSystems } from "./Member";
|
import Member, {
|
||||||
|
MemberAdditionalAcknowledgement,
|
||||||
|
MemberUsedLanguages,
|
||||||
|
MemberUsedOperatingSystems,
|
||||||
|
} from "./Member";
|
||||||
|
|
||||||
export enum GenerationMethod {
|
export enum GenerationMethod {
|
||||||
TIMER_INTERNAL, // generated by the internal cron-job timer automatically
|
TIMER_INTERNAL, // generated by the internal cron-job timer automatically
|
||||||
INQUIRY_INTERNAL, // internal inquiry generated internally directly through the system. user checks their own inquiry, hard inquiry is performed by a staff member, etc.
|
INQUIRY_INTERNAL, // internal inquiry generated internally directly through the system. user checks their own inquiry, hard inquiry is performed by a staff member, etc.
|
||||||
INQUIRY_EXTERNAL, // external inquiry generated externally through the system via an external authorized request, such as via EDS
|
INQUIRY_EXTERNAL, // external inquiry generated externally through the system via an external authorized request, such as via EDS
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface AddtlScoreData {
|
export interface AddtlScoreData {
|
||||||
activity: number;
|
activity: number;
|
||||||
roles: number;
|
roles: number;
|
||||||
moderation: number;
|
moderation: number;
|
||||||
cloudServices: number;
|
cloudServices: number;
|
||||||
misc: number;
|
misc: number;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* TODO
|
/* TODO
|
||||||
* Comments
|
* Comments
|
||||||
* Further attributes for class
|
* Further attributes for class
|
||||||
* */
|
* */
|
||||||
|
|
||||||
export default class CommunityReport {
|
export default class CommunityReport {
|
||||||
@prop({ required: true, index: true, ref: () => Member })
|
@prop({ required: true, index: true, ref: () => Member })
|
||||||
// the member on which this report was generated for
|
// the member on which this report was generated for
|
||||||
public member: Ref<Member> | undefined;
|
public member: Ref<Member> | undefined;
|
||||||
|
|
||||||
@prop({ required: true })
|
@prop({ required: true })
|
||||||
// the date in which this report was generated on
|
// the date in which this report was generated on
|
||||||
public date: Date | undefined;
|
public date: Date | undefined;
|
||||||
|
|
||||||
@prop({ required: true })
|
@prop({ required: true })
|
||||||
// the CommScore of the member specified
|
// the CommScore of the member specified
|
||||||
public score: number | undefined;
|
public score: number | undefined;
|
||||||
|
|
||||||
@prop({ required: true })
|
@prop({ required: true })
|
||||||
// the method in which this report was generated under
|
// the method in which this report was generated under
|
||||||
public generationMethod: GenerationMethod | undefined;
|
public generationMethod: GenerationMethod | undefined;
|
||||||
|
|
||||||
@prop({ required: true })
|
@prop({ required: true })
|
||||||
public additionalScoreData: AddtlScoreData | undefined;
|
public additionalScoreData: AddtlScoreData | undefined;
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
import { prop, getModelForClass, Ref } from "@typegoose/typegoose"
|
import { prop, getModelForClass, Ref } from "@typegoose/typegoose";
|
||||||
import Inquiry from "./Inquiry";
|
import Inquiry from "./Inquiry";
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -6,6 +6,6 @@ import Inquiry from "./Inquiry";
|
||||||
* Structure is performed this way to have two separate collections for Hard and Soft inquiries.
|
* Structure is performed this way to have two separate collections for Hard and Soft inquiries.
|
||||||
*/
|
*/
|
||||||
export default class HardInquiry extends Inquiry {
|
export default class HardInquiry extends Inquiry {
|
||||||
@prop({ required: true })
|
@prop({ required: true })
|
||||||
public reason: string | undefined;
|
public reason: string | undefined;
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
import { prop, getModelForClass, Ref } from "@typegoose/typegoose"
|
import { prop, getModelForClass, Ref } from "@typegoose/typegoose";
|
||||||
import Member from "./Member";
|
import Member from "./Member";
|
||||||
import CommunityReport from "./CommunityReport"
|
import CommunityReport from "./CommunityReport";
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* TODO:
|
* TODO:
|
||||||
|
@ -9,29 +9,28 @@ import CommunityReport from "./CommunityReport"
|
||||||
* - Reason
|
* - Reason
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
|
||||||
export default abstract class Inquiry {
|
export default abstract class Inquiry {
|
||||||
@prop({ required: true, unique: true })
|
@prop({ required: true, unique: true })
|
||||||
// the Inquiry Identifier (previously known as `iid`). this is an UUIDv4 string
|
// the Inquiry Identifier (previously known as `iid`). this is an UUIDv4 string
|
||||||
public id: string | undefined;
|
public id: string | undefined;
|
||||||
|
|
||||||
@prop({ required: true, index: true, ref: () => Member })
|
@prop({ required: true, index: true, ref: () => Member })
|
||||||
// the member on which this inquiry was performed on
|
// the member on which this inquiry was performed on
|
||||||
public member: Ref<Member> | undefined;
|
public member: Ref<Member> | undefined;
|
||||||
|
|
||||||
@prop({ required: true })
|
@prop({ required: true })
|
||||||
// the date in which this inquiry was performed
|
// the date in which this inquiry was performed
|
||||||
public date: Date | undefined;
|
public date: Date | undefined;
|
||||||
|
|
||||||
@prop({ required: true, ref: () => Member })
|
@prop({ required: true, ref: () => Member })
|
||||||
// the reference to the member who initiated this inquiry or a string value representing the name of a system that initiated the inquiry
|
// the reference to the member who initiated this inquiry or a string value representing the name of a system that initiated the inquiry
|
||||||
public initiatedBy: Ref<Member> | string | undefined;
|
public initiatedBy: Ref<Member> | string | undefined;
|
||||||
|
|
||||||
@prop({ required: true, ref: () => CommunityReport })
|
@prop({ required: true, ref: () => CommunityReport })
|
||||||
// the report that was generated or fetched from this inquiry as of current date
|
// the report that was generated or fetched from this inquiry as of current date
|
||||||
public report: Ref<CommunityReport> | undefined;
|
public report: Ref<CommunityReport> | undefined;
|
||||||
|
|
||||||
@prop()
|
@prop()
|
||||||
// a reason for the inquiry, if applicable. this value is required for HardInquiry
|
// a reason for the inquiry, if applicable. this value is required for HardInquiry
|
||||||
public reason: string | "N/A" | undefined;
|
public reason: string | "N/A" | undefined;
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,88 +1,87 @@
|
||||||
import { prop, getModelForClass } from "@typegoose/typegoose"
|
import { prop, getModelForClass } from "@typegoose/typegoose";
|
||||||
|
|
||||||
/* TODO
|
/* TODO
|
||||||
* Comments
|
* Comments
|
||||||
* Further attributes for class
|
* Further attributes for class
|
||||||
* */
|
* */
|
||||||
|
|
||||||
export interface SharedMemberAttributes {
|
export interface SharedMemberAttributes {
|
||||||
discordID: string | undefined;
|
discordID: string | undefined;
|
||||||
}
|
}
|
||||||
|
|
||||||
export type MemberAdditionalAcknowledgement =
|
export type MemberAdditionalAcknowledgement =
|
||||||
"Chair of the Board of Governors" |
|
| "Chair of the Board of Governors"
|
||||||
"Vice Chair of the Board of Governors" |
|
| "Vice Chair of the Board of Governors"
|
||||||
"Voting Seat Member of the Board of Governors" |
|
| "Voting Seat Member of the Board of Governors"
|
||||||
string;
|
| string;
|
||||||
|
|
||||||
export const MemberGuildRoleIDMap = {
|
export const MemberGuildRoleIDMap = {
|
||||||
// Chair/Vice Chair of the Board of Governors
|
// Chair/Vice Chair of the Board of Governors
|
||||||
CHAIR_OR_VICE_OF_BOARD: "608394038466445320",
|
CHAIR_OR_VICE_OF_BOARD: "608394038466445320",
|
||||||
// Management
|
// Management
|
||||||
MANAGEMENT: "1077646568091570236",
|
MANAGEMENT: "1077646568091570236",
|
||||||
// Director of Operations
|
// Director of Operations
|
||||||
DIRECTOR_OF_OPERATIONS: "1077647072163020840",
|
DIRECTOR_OF_OPERATIONS: "1077647072163020840",
|
||||||
// Director of Engineering
|
// Director of Engineering
|
||||||
DIRECTOR_OF_ENGINEERING: "1077646956890951690",
|
DIRECTOR_OF_ENGINEERING: "1077646956890951690",
|
||||||
// Board of Governors
|
// Board of Governors
|
||||||
BOARD_OF_GOVERNORS: "662163685439045632",
|
BOARD_OF_GOVERNORS: "662163685439045632",
|
||||||
// Project Manager
|
// Project Manager
|
||||||
PROJECT_MANAGER: "1077647157928132711",
|
PROJECT_MANAGER: "1077647157928132711",
|
||||||
// Services Manager
|
// Services Manager
|
||||||
SERVICES_MANAGER: "1077647467056742482",
|
SERVICES_MANAGER: "1077647467056742482",
|
||||||
// Staff
|
// Staff
|
||||||
STAFF: "446104438969466890",
|
STAFF: "446104438969466890",
|
||||||
// Technician
|
// Technician
|
||||||
TECHNICIAN: "701454780828221450",
|
TECHNICIAN: "701454780828221450",
|
||||||
// Moderator
|
// Moderator
|
||||||
MODERATOR: "455972169449734144",
|
MODERATOR: "455972169449734144",
|
||||||
// Core Team
|
// Core Team
|
||||||
CORE_TEAM: "453689940140883988",
|
CORE_TEAM: "453689940140883988",
|
||||||
// Intern (Training)
|
// Intern (Training)
|
||||||
INTERN: "701481967149121627",
|
INTERN: "701481967149121627",
|
||||||
|
};
|
||||||
}
|
|
||||||
|
|
||||||
// enum for the used programming languages in whois information
|
// enum for the used programming languages in whois information
|
||||||
export enum MemberUsedLanguages {
|
export enum MemberUsedLanguages {
|
||||||
ASM = "lang-asm",
|
ASM = "lang-asm",
|
||||||
CFAM = "lang-cfam",
|
CFAM = "lang-cfam",
|
||||||
CSHARP = "lang-csharp",
|
CSHARP = "lang-csharp",
|
||||||
GO = "lang-go",
|
GO = "lang-go",
|
||||||
JAVA = "lang-java",
|
JAVA = "lang-java",
|
||||||
JS = "lang-js",
|
JS = "lang-js",
|
||||||
KT = "lang-kt",
|
KT = "lang-kt",
|
||||||
PY = "lang-py",
|
PY = "lang-py",
|
||||||
RB = "lang-rb",
|
RB = "lang-rb",
|
||||||
RS = "lang-rs",
|
RS = "lang-rs",
|
||||||
SWIFT = "lang-swift",
|
SWIFT = "lang-swift",
|
||||||
TS = "lang-ts"
|
TS = "lang-ts",
|
||||||
}
|
}
|
||||||
|
|
||||||
// enum for the used operating systems in the whois information
|
// enum for the used operating systems in the whois information
|
||||||
export enum MemberUsedOperatingSystems {
|
export enum MemberUsedOperatingSystems {
|
||||||
ARCH = "os-arch",
|
ARCH = "os-arch",
|
||||||
DEB = "os-deb",
|
DEB = "os-deb",
|
||||||
CENT = "os-cent",
|
CENT = "os-cent",
|
||||||
FEDORA = "os-fedora",
|
FEDORA = "os-fedora",
|
||||||
MDARWIN = "os-mdarwin",
|
MDARWIN = "os-mdarwin",
|
||||||
MANJARO = "os-manjaro",
|
MANJARO = "os-manjaro",
|
||||||
REDHAT = "os-redhat",
|
REDHAT = "os-redhat",
|
||||||
UBUNTU = "os-ubuntu",
|
UBUNTU = "os-ubuntu",
|
||||||
WIN = "os-win"
|
WIN = "os-win",
|
||||||
}
|
}
|
||||||
export default class Member implements SharedMemberAttributes {
|
export default class Member implements SharedMemberAttributes {
|
||||||
@prop({ required: true, unique: true })
|
@prop({ required: true, unique: true })
|
||||||
public discordID: string | undefined;
|
public discordID: string | undefined;
|
||||||
|
|
||||||
@prop()
|
@prop()
|
||||||
public usedOperatingSystems: MemberUsedOperatingSystems[] | undefined;
|
public usedOperatingSystems: MemberUsedOperatingSystems[] | undefined;
|
||||||
|
|
||||||
@prop()
|
@prop()
|
||||||
public usedLanguages: MemberUsedLanguages[] | undefined;
|
public usedLanguages: MemberUsedLanguages[] | undefined;
|
||||||
|
|
||||||
@prop()
|
@prop()
|
||||||
public additionalAcknowledgement: MemberAdditionalAcknowledgement[] | undefined;
|
public additionalAcknowledgement: MemberAdditionalAcknowledgement[] | undefined;
|
||||||
}
|
}
|
||||||
|
|
||||||
export const MemberModel = getModelForClass(Member);
|
export const MemberModel = getModelForClass(Member);
|
||||||
|
|
|
@ -2,72 +2,71 @@ import { prop, getModelForClass } from "@typegoose/typegoose";
|
||||||
import Member from "./Member";
|
import Member from "./Member";
|
||||||
|
|
||||||
/* TODO
|
/* TODO
|
||||||
* Comments
|
* Comments
|
||||||
* Further attributes for class
|
* Further attributes for class
|
||||||
* */
|
* */
|
||||||
|
|
||||||
import { SharedMemberAttributes } from "./Member";
|
import { SharedMemberAttributes } from "./Member";
|
||||||
|
|
||||||
export type PartnerTitle =
|
export type PartnerTitle =
|
||||||
"Director of Engineering" |
|
| "Director of Engineering"
|
||||||
"Director of Operations" |
|
| "Director of Operations"
|
||||||
"Deputy Director of Engineering" |
|
| "Deputy Director of Engineering"
|
||||||
"Deputy Director of Operations" |
|
| "Deputy Director of Operations"
|
||||||
"Services Manager" |
|
| "Services Manager"
|
||||||
"Project Manager" |
|
| "Project Manager"
|
||||||
"Engineering Core Partner" |
|
| "Engineering Core Partner"
|
||||||
"Operations Core Partner" |
|
| "Operations Core Partner"
|
||||||
"Community Moderator" |
|
| "Community Moderator"
|
||||||
"Technician" |
|
| "Technician"
|
||||||
string;
|
| string;
|
||||||
|
|
||||||
|
|
||||||
export enum PartnerDepartment {
|
export enum PartnerDepartment {
|
||||||
INDEPENDENT_AGENCY,
|
INDEPENDENT_AGENCY,
|
||||||
ENGINEERING, // Department of Engineering
|
ENGINEERING, // Department of Engineering
|
||||||
OPERATIONS // Department of Operations
|
OPERATIONS, // Department of Operations
|
||||||
}
|
}
|
||||||
|
|
||||||
export enum PartnerRoleType {
|
export enum PartnerRoleType {
|
||||||
MANAGERIAL,
|
MANAGERIAL,
|
||||||
NONMANAGERIAL,
|
NONMANAGERIAL,
|
||||||
}
|
}
|
||||||
|
|
||||||
export enum PartnerCommissionType {
|
export enum PartnerCommissionType {
|
||||||
TENURE,
|
TENURE,
|
||||||
PROVISIONAL,
|
PROVISIONAL,
|
||||||
CONTRACTUAL,
|
CONTRACTUAL,
|
||||||
ACTING,
|
ACTING,
|
||||||
INTERIM,
|
INTERIM,
|
||||||
TRIAL,
|
TRIAL,
|
||||||
}
|
}
|
||||||
|
|
||||||
export default class Partner implements SharedMemberAttributes {
|
export default class Partner implements SharedMemberAttributes {
|
||||||
@prop({ required: true, unique: true })
|
@prop({ required: true, unique: true })
|
||||||
public discordID: string | undefined;
|
public discordID: string | undefined;
|
||||||
|
|
||||||
@prop()
|
@prop()
|
||||||
public emailAddress: string | undefined;
|
public emailAddress: string | undefined;
|
||||||
|
|
||||||
@prop({ required: true })
|
@prop({ required: true })
|
||||||
public roleType: PartnerRoleType | undefined;
|
public roleType: PartnerRoleType | undefined;
|
||||||
|
|
||||||
@prop({ required: true })
|
@prop({ required: true })
|
||||||
public commissionType: PartnerCommissionType | undefined;
|
public commissionType: PartnerCommissionType | undefined;
|
||||||
|
|
||||||
@prop({ required: true })
|
@prop({ required: true })
|
||||||
public department: PartnerDepartment | undefined;
|
public department: PartnerDepartment | undefined;
|
||||||
|
|
||||||
@prop({ required: true })
|
@prop({ required: true })
|
||||||
public title: PartnerTitle | "Partner" | undefined;
|
public title: PartnerTitle | "Partner" | undefined;
|
||||||
|
|
||||||
@prop()
|
@prop()
|
||||||
//
|
//
|
||||||
public directReport: Partner | string | undefined;
|
public directReport: Partner | string | undefined;
|
||||||
|
|
||||||
@prop()
|
@prop()
|
||||||
// this field dictates if the partner is able to perform developer commands, such as "eval"
|
// this field dictates if the partner is able to perform developer commands, such as "eval"
|
||||||
public canPerformDevCommands: boolean | undefined;
|
public canPerformDevCommands: boolean | undefined;
|
||||||
}
|
}
|
||||||
|
|
||||||
export const PartnerModel = getModelForClass(Partner);
|
export const PartnerModel = getModelForClass(Partner);
|
||||||
|
|
|
@ -1,15 +1,15 @@
|
||||||
import { prop } from '@typegoose/typegoose';
|
import { prop } from "@typegoose/typegoose";
|
||||||
|
|
||||||
// This class represents a Vendor, which ia an entity that is permitted to access CommunityReport information, and may be permitted to manipulate data, through the HTtP API.
|
// This class represents a Vendor, which ia an entity that is permitted to access CommunityReport information, and may be permitted to manipulate data, through the HTtP API.
|
||||||
export default class Vendor {
|
export default class Vendor {
|
||||||
@prop({ required: true })
|
@prop({ required: true })
|
||||||
public name: string | undefined;
|
public name: string | undefined;
|
||||||
|
|
||||||
@prop({ required: true, unique: true })
|
@prop({ required: true, unique: true })
|
||||||
// the uuidv4 string identifier of the vendor; this functions as the identifier and api key for the vendor
|
// the uuidv4 string identifier of the vendor; this functions as the identifier and api key for the vendor
|
||||||
public key: string | undefined;
|
public key: string | undefined;
|
||||||
|
|
||||||
@prop({ default: false })
|
@prop({ default: false })
|
||||||
// determines if this vendor can perform a Hard Inquiry and receive additional privileged information
|
// determines if this vendor can perform a Hard Inquiry and receive additional privileged information
|
||||||
public privileged: boolean | undefined;
|
public privileged: boolean | undefined;
|
||||||
}
|
}
|
||||||
|
|
|
@ -4,64 +4,74 @@ import { inspect } from "util";
|
||||||
import { discordBotToken } from "../../config.json";
|
import { discordBotToken } from "../../config.json";
|
||||||
|
|
||||||
export default class Eval extends DiscordInteractionCommand {
|
export default class Eval extends DiscordInteractionCommand {
|
||||||
// This is a list of IDs that are allowed to use this command.
|
// This is a list of IDs that are allowed to use this command.
|
||||||
private listOfAllowedIDs: string[];
|
private listOfAllowedIDs: string[];
|
||||||
|
|
||||||
constructor() {
|
constructor() {
|
||||||
super("eval", "Executes arbitrary JS code and returns the output.");
|
super("eval", "Executes arbitrary JS code and returns the output.");
|
||||||
// this option is required and is a string of JavaScript code to execute
|
// this option is required and is a string of JavaScript code to execute
|
||||||
this.builder.addStringOption(option => option.setName("code").setDescription("The code to execute.").setRequired(true));
|
this.builder.addStringOption((option) =>
|
||||||
// this option is optional and is a boolean that determines whether the code should be run as an async function
|
option.setName("code").setDescription("The code to execute.").setRequired(true)
|
||||||
this.builder.addBooleanOption(option => option.setName("async").setDescription("Whether to run the code as an async function.").setRequired(false));
|
);
|
||||||
// this option is optional and is an integer that determines the depth of the eval inspection
|
// this option is optional and is a boolean that determines whether the code should be run as an async function
|
||||||
this.builder.addIntegerOption(option => option.setName("depth").setDescription("The depth of the inspection.").setRequired(false));
|
this.builder.addBooleanOption((option) =>
|
||||||
|
option
|
||||||
|
.setName("async")
|
||||||
|
.setDescription("Whether to run the code as an async function.")
|
||||||
|
.setRequired(false)
|
||||||
|
);
|
||||||
|
// this option is optional and is an integer that determines the depth of the eval inspection
|
||||||
|
this.builder.addIntegerOption((option) =>
|
||||||
|
option.setName("depth").setDescription("The depth of the inspection.").setRequired(false)
|
||||||
|
);
|
||||||
|
|
||||||
this.listOfAllowedIDs = [
|
this.listOfAllowedIDs = [
|
||||||
"278620217221971968", // Matthew
|
"278620217221971968", // Matthew
|
||||||
];
|
];
|
||||||
|
}
|
||||||
|
|
||||||
|
public async execute(interaction: ChatInputCommandInteraction) {
|
||||||
|
// @ts-ignore
|
||||||
|
let evalString = interaction.options.getString("code").trim();
|
||||||
|
if (evalString == null)
|
||||||
|
return interaction.reply({ content: "You must provide code to evaluate.", ephemeral: true });
|
||||||
|
if (!this.listOfAllowedIDs.includes(interaction.user.id))
|
||||||
|
return interaction.reply({ content: "Permission denied.", ephemeral: true });
|
||||||
|
await interaction.deferReply({ ephemeral: true });
|
||||||
|
|
||||||
|
// set scoped variables to be able to access over eval
|
||||||
|
const guild = interaction.guild || interaction.client.guilds.cache.get(this.GUILD_ID);
|
||||||
|
// the output of eval() is stored in evaled
|
||||||
|
let evaled: any;
|
||||||
|
let depth: number | null = 0;
|
||||||
|
// if depth option exists, set the depth variable to the value provided by the user
|
||||||
|
if (interaction.options.getInteger("depth") != null) {
|
||||||
|
depth = interaction.options.getInteger("depth");
|
||||||
}
|
}
|
||||||
|
|
||||||
public async execute(interaction: ChatInputCommandInteraction) {
|
// if command specified as async, swap the evalString in an async function
|
||||||
// @ts-ignore
|
if (interaction.options.getBoolean("async")) {
|
||||||
let evalString = interaction.options.getString("code").trim();
|
evalString = `(async () => { ${evalString} })()`;
|
||||||
if (evalString == null) return interaction.reply({ content: "You must provide code to evaluate.", ephemeral: true });
|
}
|
||||||
if (!this.listOfAllowedIDs.includes(interaction.user.id)) return interaction.reply({ content: "Permission denied.", ephemeral: true });
|
|
||||||
await interaction.deferReply({ephemeral: true});
|
|
||||||
|
|
||||||
// set scoped variables to be able to access over eval
|
try {
|
||||||
const guild = interaction.guild || interaction.client.guilds.cache.get(this.GUILD_ID);
|
evaled = await eval(evalString);
|
||||||
// the output of eval() is stored in evaled
|
if (typeof evaled !== "string") {
|
||||||
let evaled: any;
|
evaled = inspect(evaled, { depth });
|
||||||
let depth: number | null = 0;
|
}
|
||||||
// if depth option exists, set the depth variable to the value provided by the user
|
if (evaled === undefined) {
|
||||||
if (interaction.options.getInteger("depth") != null) {
|
evaled = "undefined";
|
||||||
depth = interaction.options.getInteger("depth");
|
}
|
||||||
}
|
} catch (error) {
|
||||||
|
// @ts-ignore
|
||||||
|
evaled = error.stack;
|
||||||
|
}
|
||||||
|
|
||||||
// if command specified as async, swap the evalString in an async function
|
// replaces all instances of the bot token with [REDACTED] in output
|
||||||
if (interaction.options.getBoolean("async")) {
|
evaled = evaled.replace(new RegExp(discordBotToken, "gi"), "[REDACTED]");
|
||||||
evalString = `(async () => { ${evalString} })()`;
|
|
||||||
}
|
|
||||||
|
|
||||||
try {
|
// TODO: Figure this out.
|
||||||
// eslint-disable-next-line no-eval
|
/*const display = this.client.util.splitString(evaled, 1975);
|
||||||
evaled = await eval(evalString);
|
|
||||||
if (typeof evaled !== 'string') {
|
|
||||||
evaled = inspect(evaled, { depth });
|
|
||||||
}
|
|
||||||
if (evaled === undefined) {
|
|
||||||
evaled = 'undefined';
|
|
||||||
}
|
|
||||||
} catch (error) {
|
|
||||||
// @ts-ignore
|
|
||||||
evaled = error.stack;
|
|
||||||
}
|
|
||||||
|
|
||||||
// replaces all instances of the bot token with [REDACTED] in output
|
|
||||||
evaled = evaled.replace(new RegExp(discordBotToken, 'gi'), '[REDACTED]');
|
|
||||||
|
|
||||||
// TODO: Figure this out.
|
|
||||||
/*const display = this.client.util.splitString(evaled, 1975);
|
|
||||||
if (display[5]) {
|
if (display[5]) {
|
||||||
try {
|
try {
|
||||||
const { data } = await axios.post('https://snippets.cloud.libraryofcode.org/documents', display.join(''));
|
const { data } = await axios.post('https://snippets.cloud.libraryofcode.org/documents', display.join(''));
|
||||||
|
@ -70,6 +80,6 @@ export default class Eval extends DiscordInteractionCommand {
|
||||||
return this.error(ctx.message.channel, `${error}`);
|
return this.error(ctx.message.channel, `${error}`);
|
||||||
}
|
}
|
||||||
}*/
|
}*/
|
||||||
await interaction.editReply({content: `\`\`\`js\n${evaled}\n\`\`\``})
|
await interaction.editReply({ content: `\`\`\`js\n${evaled}\n\`\`\`` });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -2,12 +2,12 @@ import DiscordInteractionCommand from "../../util/DiscordInteractionCommand";
|
||||||
import { ChatInputCommandInteraction } from "discord.js";
|
import { ChatInputCommandInteraction } from "discord.js";
|
||||||
|
|
||||||
export default class Ping extends DiscordInteractionCommand {
|
export default class Ping extends DiscordInteractionCommand {
|
||||||
constructor() {
|
constructor() {
|
||||||
super("partner", "Manipulates partner information.");
|
super("partner", "Manipulates partner information.");
|
||||||
}
|
}
|
||||||
|
|
||||||
public async execute(interaction: ChatInputCommandInteraction): Promise<void> {
|
public async execute(interaction: ChatInputCommandInteraction): Promise<void> {
|
||||||
if (interaction.options?.getSubcommand(true) === "add") {
|
if (interaction.options?.getSubcommand(true) === "add") {
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,25 +1,34 @@
|
||||||
import DiscordInteractionCommand, { DiscordInteractionCommandSkeleton } from "../../util/DiscordInteractionCommand";
|
import DiscordInteractionCommand, {
|
||||||
|
DiscordInteractionCommandSkeleton,
|
||||||
|
} from "../../util/DiscordInteractionCommand";
|
||||||
import { guildID } from "../../config.json";
|
import { guildID } from "../../config.json";
|
||||||
import { ChatInputCommandInteraction, SlashCommandBuilder } from "discord.js";
|
import { ChatInputCommandInteraction, SlashCommandBuilder } from "discord.js";
|
||||||
import { MemberModel } from "../../database/Member";
|
import { MemberModel } from "../../database/Member";
|
||||||
import { PartnerModel } from "../../database/Partner";
|
import { PartnerModel } from "../../database/Partner";
|
||||||
|
|
||||||
export default class PartnerAdd implements DiscordInteractionCommandSkeleton {
|
export default class PartnerAdd implements DiscordInteractionCommandSkeleton {
|
||||||
public GUILD_ID: string;
|
public GUILD_ID: string;
|
||||||
public name: string;
|
public name: string;
|
||||||
public description: string
|
public description: string;
|
||||||
public builder: SlashCommandBuilder;
|
public builder: SlashCommandBuilder;
|
||||||
constructor() {
|
constructor() {
|
||||||
this.name = "partner";
|
this.name = "partner";
|
||||||
this.description = "Creates a new partner entry.";
|
this.description = "Creates a new partner entry.";
|
||||||
this.builder = new SlashCommandBuilder();
|
this.builder = new SlashCommandBuilder();
|
||||||
this.GUILD_ID = guildID;
|
this.GUILD_ID = guildID;
|
||||||
}
|
}
|
||||||
|
|
||||||
public async execute(interaction: ChatInputCommandInteraction) {
|
public async execute(interaction: ChatInputCommandInteraction) {
|
||||||
const member = MemberModel.findOne({ discordID: interaction.user.id });
|
const member = MemberModel.findOne({ discordID: interaction.user.id });
|
||||||
if (!member) return interaction.reply({ content: "The specified partner does not have a base member entry.", ephemeral: true });
|
if (!member)
|
||||||
if (!(await PartnerModel.findOne({discordID: interaction.user.id}))) return interaction.reply({ content: "The specified partner already has a partner entry.", ephemeral: true });
|
return interaction.reply({
|
||||||
|
content: "The specified partner does not have a base member entry.",
|
||||||
}
|
ephemeral: true,
|
||||||
|
});
|
||||||
|
if (!(await PartnerModel.findOne({ discordID: interaction.user.id })))
|
||||||
|
return interaction.reply({
|
||||||
|
content: "The specified partner already has a partner entry.",
|
||||||
|
ephemeral: true,
|
||||||
|
});
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -2,20 +2,20 @@ import DiscordInteractionCommand from "../../util/DiscordInteractionCommand";
|
||||||
import { ChatInputCommandInteraction } from "discord.js";
|
import { ChatInputCommandInteraction } from "discord.js";
|
||||||
|
|
||||||
export default class Ping extends DiscordInteractionCommand {
|
export default class Ping extends DiscordInteractionCommand {
|
||||||
constructor() {
|
constructor() {
|
||||||
super("ping", "Pings the bot");
|
super("ping", "Pings the bot");
|
||||||
}
|
}
|
||||||
|
|
||||||
public async execute(interaction: ChatInputCommandInteraction): Promise<void> {
|
public async execute(interaction: ChatInputCommandInteraction): Promise<void> {
|
||||||
const startTimestamp = Date.now(); // Mark the start of processing
|
const startTimestamp = Date.now(); // Mark the start of processing
|
||||||
|
|
||||||
await interaction.reply({ content: "Pong!", ephemeral: false });
|
await interaction.reply({ content: "Pong!", ephemeral: false });
|
||||||
const repliedTimestamp = Date.now(); // Mark the timestamp after replying
|
const repliedTimestamp = Date.now(); // Mark the timestamp after replying
|
||||||
|
|
||||||
const endTimestamp = Date.now(); // Mark the end of all processing (after editReply)
|
const endTimestamp = Date.now(); // Mark the end of all processing (after editReply)
|
||||||
|
|
||||||
await interaction.editReply({
|
await interaction.editReply({
|
||||||
content: `🏓 Pong!\nClient: \`${repliedTimestamp - interaction.createdTimestamp}ms\`\nResponse: \`${endTimestamp - startTimestamp}ms\``
|
content: `🏓 Pong!\nClient: \`${repliedTimestamp - interaction.createdTimestamp}ms\`\nResponse: \`${endTimestamp - startTimestamp}ms\``,
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -3,24 +3,34 @@ import { DiscordInteractionCommands } from "../../index";
|
||||||
import { Client, Interaction } from "discord.js";
|
import { Client, Interaction } from "discord.js";
|
||||||
|
|
||||||
export default class InteractionCreate extends DiscordEvent {
|
export default class InteractionCreate extends DiscordEvent {
|
||||||
constructor(client: Client) {
|
constructor(client: Client) {
|
||||||
super("interactionCreate", client);
|
super("interactionCreate", client);
|
||||||
}
|
}
|
||||||
|
|
||||||
public async execute(interaction: Interaction): Promise<void> {
|
public async execute(interaction: Interaction): Promise<void> {
|
||||||
if (!interaction.isChatInputCommand()) return;
|
if (!interaction.isChatInputCommand()) return;
|
||||||
const command = DiscordInteractionCommands.get(interaction.commandName);
|
const command = DiscordInteractionCommands.get(interaction.commandName);
|
||||||
if (!command) return console.error(`No command matching ${interaction.commandName} was found.`);
|
if (!command) return console.error(`No command matching ${interaction.commandName} was found.`);
|
||||||
try {
|
try {
|
||||||
await command.execute(interaction);
|
await command.execute(interaction);
|
||||||
console.info(`[Info - Discord] Command '${interaction.commandName}' executed by '${interaction.user.username}'`);
|
console.info(
|
||||||
} catch (error) {
|
`[Info - Discord] Command '${interaction.commandName}' executed by '${interaction.user.username}'`
|
||||||
console.error(`Error executing command '${interaction.commandName}': by '${interaction.user.username}'\n${error}`);
|
);
|
||||||
if (interaction.replied || interaction.deferred) {
|
} catch (error) {
|
||||||
await interaction.followUp({ content: 'There was an error while executing this command!', ephemeral: true });
|
console.error(
|
||||||
} else {
|
`Error executing command '${interaction.commandName}': by '${interaction.user.username}'\n${error}`
|
||||||
await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true });
|
);
|
||||||
}
|
if (interaction.replied || interaction.deferred) {
|
||||||
}
|
await interaction.followUp({
|
||||||
|
content: "There was an error while executing this command!",
|
||||||
|
ephemeral: true,
|
||||||
|
});
|
||||||
|
} else {
|
||||||
|
await interaction.reply({
|
||||||
|
content: "There was an error while executing this command!",
|
||||||
|
ephemeral: true,
|
||||||
|
});
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,47 @@
|
||||||
|
// eslint.config.mjs
|
||||||
|
|
||||||
|
import js from "@eslint/js";
|
||||||
|
import typescript from "@typescript-eslint/eslint-plugin";
|
||||||
|
import typescriptParser from "@typescript-eslint/parser";
|
||||||
|
import prettier from "eslint-config-prettier";
|
||||||
|
import prettierPlugin from "eslint-plugin-prettier";
|
||||||
|
import globals from "globals";
|
||||||
|
|
||||||
|
export default [
|
||||||
|
// Base ESLint configuration
|
||||||
|
js.configs.recommended,
|
||||||
|
|
||||||
|
// TypeScript configuration
|
||||||
|
{
|
||||||
|
files: ["**/*.ts", "**/*.tsx"],
|
||||||
|
languageOptions: {
|
||||||
|
parser: typescriptParser,
|
||||||
|
globals: {
|
||||||
|
...globals.node,
|
||||||
|
},
|
||||||
|
parserOptions: {
|
||||||
|
ecmaVersion: "latest", // Allows for the parsing of modern ECMAScript features
|
||||||
|
sourceType: "module", // Allows for the use of imports
|
||||||
|
},
|
||||||
|
},
|
||||||
|
plugins: {
|
||||||
|
"@typescript-eslint": typescript,
|
||||||
|
},
|
||||||
|
rules: {
|
||||||
|
...typescript.configs.recommended.rules,
|
||||||
|
"@typescript-eslint/no-explicit-any": "warn",
|
||||||
|
"@typescript-eslint/no-unused-vars": ["warn", { argsIgnorePattern: "^_" }],
|
||||||
|
},
|
||||||
|
},
|
||||||
|
|
||||||
|
// Prettier configuration
|
||||||
|
{
|
||||||
|
plugins: {
|
||||||
|
prettier: prettierPlugin,
|
||||||
|
},
|
||||||
|
rules: {
|
||||||
|
...prettier.rules,
|
||||||
|
"prettier/prettier": "error",
|
||||||
|
},
|
||||||
|
},
|
||||||
|
];
|
File diff suppressed because it is too large
Load Diff
|
@ -2,153 +2,153 @@
|
||||||
* Hold a bunch of something
|
* Hold a bunch of something
|
||||||
*/
|
*/
|
||||||
export default class Collection<V> extends Map<string, V> {
|
export default class Collection<V> extends Map<string, V> {
|
||||||
baseObject: (new (...args: any[]) => V) | undefined;
|
baseObject: (new (...args: any[]) => V) | undefined;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Creates an instance of Collection
|
* Creates an instance of Collection
|
||||||
*/
|
*/
|
||||||
constructor(iterable: Iterable<[string, V]> | object | null = null) {
|
constructor(iterable: Iterable<[string, V]> | object | null = null) {
|
||||||
if (iterable && iterable instanceof Array) {
|
if (iterable && iterable instanceof Array) {
|
||||||
super(iterable);
|
super(iterable);
|
||||||
} else if (iterable && iterable instanceof Object) {
|
} else if (iterable && iterable instanceof Object) {
|
||||||
super(Object.entries(iterable));
|
super(Object.entries(iterable));
|
||||||
} else {
|
} else {
|
||||||
super();
|
super();
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Map to array
|
* Map to array
|
||||||
* ```js
|
* ```js
|
||||||
* [value, value, value]
|
* [value, value, value]
|
||||||
* ```
|
* ```
|
||||||
*/
|
*/
|
||||||
toArray(): V[] {
|
toArray(): V[] {
|
||||||
return [...this.values()];
|
return [...this.values()];
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Map to object
|
||||||
|
* ```js
|
||||||
|
* { key: value, key: value, key: value }
|
||||||
|
* ```
|
||||||
|
*/
|
||||||
|
toObject(): { [key: string]: V } {
|
||||||
|
const obj: { [key: string]: V } = {};
|
||||||
|
for (const [key, value] of this.entries()) {
|
||||||
|
obj[key] = value;
|
||||||
}
|
}
|
||||||
|
return obj;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Map to object
|
* Add an object
|
||||||
* ```js
|
*
|
||||||
* { key: value, key: value, key: value }
|
* If baseObject, add only if instance of baseObject
|
||||||
* ```
|
*
|
||||||
*/
|
* If no baseObject, add
|
||||||
toObject(): { [key: string]: V } {
|
* @param key The key of the object
|
||||||
const obj: { [key: string]: V } = {};
|
* @param value The object data
|
||||||
for (const [key, value] of this.entries()) {
|
* @param replace Whether to replace an existing object with the same key
|
||||||
obj[key] = value;
|
* @return The existing or newly created object
|
||||||
}
|
*/
|
||||||
return obj;
|
add(key: string, value: V, replace: boolean = false): V | undefined | null {
|
||||||
|
if (this.has(key) && !replace) {
|
||||||
|
return this.get(key);
|
||||||
}
|
}
|
||||||
|
if (this.baseObject && !(value instanceof this.baseObject)) return null;
|
||||||
|
|
||||||
/**
|
this.set(key, value);
|
||||||
* Add an object
|
return value;
|
||||||
*
|
}
|
||||||
* If baseObject, add only if instance of baseObject
|
|
||||||
*
|
|
||||||
* If no baseObject, add
|
|
||||||
* @param key The key of the object
|
|
||||||
* @param value The object data
|
|
||||||
* @param replace Whether to replace an existing object with the same key
|
|
||||||
* @return The existing or newly created object
|
|
||||||
*/
|
|
||||||
add(key: string, value: V, replace: boolean = false): V | undefined | null {
|
|
||||||
if (this.has(key) && !replace) {
|
|
||||||
return this.get(key);
|
|
||||||
}
|
|
||||||
if (this.baseObject && !(value instanceof this.baseObject)) return null;
|
|
||||||
|
|
||||||
this.set(key, value);
|
/**
|
||||||
return value;
|
* Return the first object to make the function evaluate true
|
||||||
|
* @param func A function that takes an object and returns something
|
||||||
|
* @return The first matching object, or `null` if no match
|
||||||
|
*/
|
||||||
|
find(func: Function): V | null {
|
||||||
|
for (const item of this.values()) {
|
||||||
|
if (func(item)) return item;
|
||||||
}
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Return the first object to make the function evaluate true
|
* Return an array with the results of applying the given function to each element
|
||||||
* @param func A function that takes an object and returns something
|
* @param callbackfn A function that takes an object and returns something
|
||||||
* @return The first matching object, or `null` if no match
|
*/
|
||||||
*/
|
map<U>(callbackfn: (value?: V, index?: number, array?: V[]) => U): U[] {
|
||||||
find(func: Function): V | null {
|
const arr = [];
|
||||||
for (const item of this.values()) {
|
for (const item of this.values()) {
|
||||||
if (func(item)) return item;
|
arr.push(callbackfn(item));
|
||||||
}
|
|
||||||
return null;
|
|
||||||
}
|
}
|
||||||
|
return arr;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Return an array with the results of applying the given function to each element
|
* Return all the objects that make the function evaluate true
|
||||||
* @param callbackfn A function that takes an object and returns something
|
* @param func A function that takes an object and returns true if it matches
|
||||||
*/
|
*/
|
||||||
map<U>(callbackfn: (value?: V, index?: number, array?: V[]) => U): U[] {
|
filter(func: (value: V) => boolean): V[] {
|
||||||
const arr = [];
|
const arr = [];
|
||||||
for (const item of this.values()) {
|
for (const item of this.values()) {
|
||||||
arr.push(callbackfn(item));
|
if (func(item)) {
|
||||||
}
|
arr.push(item);
|
||||||
return arr;
|
}
|
||||||
}
|
}
|
||||||
|
return arr;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Return all the objects that make the function evaluate true
|
* Test if at least one element passes the test implemented by the provided function. Returns true if yes, or false if not.
|
||||||
* @param func A function that takes an object and returns true if it matches
|
* @param func A function that takes an object and returns true if it matches
|
||||||
*/
|
*/
|
||||||
filter(func: (value: V) => boolean): V[] {
|
some(func: (value: V) => boolean) {
|
||||||
const arr = [];
|
for (const item of this.values()) {
|
||||||
for (const item of this.values()) {
|
if (func(item)) {
|
||||||
if (func(item)) {
|
return true;
|
||||||
arr.push(item);
|
}
|
||||||
}
|
|
||||||
}
|
|
||||||
return arr;
|
|
||||||
}
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Test if at least one element passes the test implemented by the provided function. Returns true if yes, or false if not.
|
* Update an object
|
||||||
* @param func A function that takes an object and returns true if it matches
|
* @param key The key of the object
|
||||||
*/
|
* @param value The updated object data
|
||||||
some(func: (value: V) => boolean) {
|
*/
|
||||||
for (const item of this.values()) {
|
update(key: string, value: V) {
|
||||||
if (func(item)) {
|
return this.add(key, value, true);
|
||||||
return true;
|
}
|
||||||
}
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Update an object
|
* Remove an object
|
||||||
* @param key The key of the object
|
* @param key The key of the object
|
||||||
* @param value The updated object data
|
* @returns The removed object, or `null` if nothing was removed
|
||||||
*/
|
*/
|
||||||
update(key: string, value: V) {
|
remove(key: string): V | null {
|
||||||
return this.add(key, value, true);
|
const item = this.get(key);
|
||||||
|
if (!item) {
|
||||||
|
return null;
|
||||||
}
|
}
|
||||||
|
this.delete(key);
|
||||||
|
return item;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Remove an object
|
* Get a random object from the Collection
|
||||||
* @param key The key of the object
|
* @returns The random object or `null` if empty
|
||||||
* @returns The removed object, or `null` if nothing was removed
|
*/
|
||||||
*/
|
random(): V | null {
|
||||||
remove(key: string): V | null {
|
if (!this.size) {
|
||||||
const item = this.get(key);
|
return null;
|
||||||
if (!item) {
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
this.delete(key);
|
|
||||||
return item;
|
|
||||||
}
|
}
|
||||||
|
return Array.from(this.values())[Math.floor(Math.random() * this.size)];
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
toString() {
|
||||||
* Get a random object from the Collection
|
// @ts-ignore
|
||||||
* @returns The random object or `null` if empty
|
return `[Collection<${this.baseObject.name}>]`;
|
||||||
*/
|
}
|
||||||
random(): V | null {
|
|
||||||
if (!this.size) {
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
return Array.from(this.values())[Math.floor(Math.random() * this.size)];
|
|
||||||
}
|
|
||||||
|
|
||||||
toString() {
|
|
||||||
// @ts-ignore
|
|
||||||
return `[Collection<${this.baseObject.name}>]`;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,12 +1,12 @@
|
||||||
import { Client } from "discord.js";
|
import { Client } from "discord.js";
|
||||||
export default abstract class DiscordEvent {
|
export default abstract class DiscordEvent {
|
||||||
public name: string;
|
public name: string;
|
||||||
protected client: Client;
|
protected client: Client;
|
||||||
|
|
||||||
protected constructor(name: string = "", client: Client) {
|
protected constructor(name: string = "", client: Client) {
|
||||||
this.name = name;
|
this.name = name;
|
||||||
this.client = client;
|
this.client = client;
|
||||||
this.execute = this.execute.bind(this);
|
this.execute = this.execute.bind(this);
|
||||||
}
|
}
|
||||||
public abstract execute(...args: any[]): Error | Promise<void>;
|
public abstract execute(...args: any[]): Error | Promise<void>;
|
||||||
}
|
}
|
||||||
|
|
|
@ -2,30 +2,32 @@ import { SlashCommandBuilder, ChatInputCommandInteraction } from "discord.js";
|
||||||
import { guildID } from "../config.json";
|
import { guildID } from "../config.json";
|
||||||
|
|
||||||
export interface DiscordInteractionCommandSkeleton {
|
export interface DiscordInteractionCommandSkeleton {
|
||||||
GUILD_ID: string;
|
GUILD_ID: string;
|
||||||
builder?: SlashCommandBuilder;
|
builder?: SlashCommandBuilder;
|
||||||
description: string;
|
description: string;
|
||||||
execute: (interaction: ChatInputCommandInteraction) => Error | Promise<void | any>;
|
execute: (interaction: ChatInputCommandInteraction) => Error | Promise<void | any>;
|
||||||
name: string;
|
name: string;
|
||||||
}
|
}
|
||||||
|
|
||||||
export default abstract class DiscordInteractionCommand implements DiscordInteractionCommandSkeleton {
|
export default abstract class DiscordInteractionCommand
|
||||||
public name: string;
|
implements DiscordInteractionCommandSkeleton
|
||||||
public description: string;
|
{
|
||||||
public builder: SlashCommandBuilder;
|
public name: string;
|
||||||
|
public description: string;
|
||||||
|
public builder: SlashCommandBuilder;
|
||||||
|
|
||||||
public GUILD_ID: string;
|
public GUILD_ID: string;
|
||||||
|
|
||||||
protected constructor(name: string, description: string) {
|
protected constructor(name: string, description: string) {
|
||||||
this.name = name;
|
this.name = name;
|
||||||
this.description = description;
|
this.description = description;
|
||||||
this.builder = new SlashCommandBuilder();
|
this.builder = new SlashCommandBuilder();
|
||||||
|
|
||||||
this.builder.setName(this.name);
|
this.builder.setName(this.name);
|
||||||
this.builder.setDescription(this.description);
|
this.builder.setDescription(this.description);
|
||||||
|
|
||||||
this.GUILD_ID = guildID;
|
this.GUILD_ID = guildID;
|
||||||
}
|
}
|
||||||
|
|
||||||
public abstract execute(interaction: ChatInputCommandInteraction): Error | Promise<void | any>;
|
public abstract execute(interaction: ChatInputCommandInteraction): Error | Promise<void | any>;
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
export default class EmojiConfig {
|
export default class EmojiConfig {
|
||||||
public static LOC = "<:loc:607695848612167700>";
|
public static LOC = "<:loc:607695848612167700>";
|
||||||
public static EMAIL = "<:email:699786452267040878>";
|
public static EMAIL = "<:email:699786452267040878>";
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,84 +1,118 @@
|
||||||
import Partner, {
|
import Partner, {
|
||||||
PartnerCommissionType,
|
PartnerCommissionType,
|
||||||
PartnerDepartment,
|
PartnerDepartment,
|
||||||
PartnerModel,
|
PartnerModel,
|
||||||
PartnerRoleType,
|
PartnerRoleType,
|
||||||
PartnerTitle
|
PartnerTitle,
|
||||||
} from "../database/Partner";
|
} from "../database/Partner";
|
||||||
import Member, { MemberAdditionalAcknowledgement, MemberModel } from "../database/Member";
|
import Member, { MemberAdditionalAcknowledgement, MemberModel } from "../database/Member";
|
||||||
import { Client, GuildMember, User } from "discord.js";
|
import { Client, GuildMember, User } from "discord.js";
|
||||||
import { guildID } from "../config.json";
|
import { guildID } from "../config.json";
|
||||||
|
|
||||||
export interface PartnerOptions {
|
export interface PartnerOptions {
|
||||||
roleType: PartnerRoleType;
|
roleType: PartnerRoleType;
|
||||||
commissionType: PartnerCommissionType;
|
commissionType: PartnerCommissionType;
|
||||||
department: PartnerDepartment;
|
department: PartnerDepartment;
|
||||||
title: PartnerTitle;
|
title: PartnerTitle;
|
||||||
directReport: Partner | string;
|
directReport: Partner | string;
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface FormatNameOptions {
|
export interface FormatNameOptions {
|
||||||
text: string;
|
text: string;
|
||||||
iconURL: string;
|
iconURL: string;
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO: Add the rest of the remaining role configurations
|
// TODO: Add the rest of the remaining role configurations
|
||||||
export const PartnerDiscordRoleMap = {
|
export const PartnerDiscordRoleMap = {
|
||||||
// Director of Engineering, Management, Staff, Technician, Core Team, Play Caller
|
// Director of Engineering, Management, Staff, Technician, Core Team, Play Caller
|
||||||
"Director of Engineering": ["1077646568091570236", "1077646956890951690", "446104438969466890", "701454780828221450", "453689940140883988", "1014978134573064293"],
|
"Director of Engineering": [
|
||||||
// Director of Operations, Management, Staff, Moderator, Core Team, Play Caller
|
"1077646568091570236",
|
||||||
"Director of Operations": ["1077647072163020840", "1077646956890951690", "446104438969466890", "455972169449734144", "453689940140883988", "1014978134573064293"]
|
"1077646956890951690",
|
||||||
}
|
"446104438969466890",
|
||||||
|
"701454780828221450",
|
||||||
|
"453689940140883988",
|
||||||
|
"1014978134573064293",
|
||||||
|
],
|
||||||
|
// Director of Operations, Management, Staff, Moderator, Core Team, Play Caller
|
||||||
|
"Director of Operations": [
|
||||||
|
"1077647072163020840",
|
||||||
|
"1077646956890951690",
|
||||||
|
"446104438969466890",
|
||||||
|
"455972169449734144",
|
||||||
|
"453689940140883988",
|
||||||
|
"1014978134573064293",
|
||||||
|
],
|
||||||
|
};
|
||||||
|
|
||||||
export default class MemberUtil {
|
export default class MemberUtil {
|
||||||
public static async createNewPartner(member: Member, options: PartnerOptions) {
|
public static async createNewPartner(member: Member, options: PartnerOptions) {
|
||||||
const partner = new PartnerModel();
|
const partner = new PartnerModel();
|
||||||
partner.discordID = member.discordID;
|
partner.discordID = member.discordID;
|
||||||
partner.roleType = options.roleType;
|
partner.roleType = options.roleType;
|
||||||
partner.commissionType = options.commissionType;
|
partner.commissionType = options.commissionType;
|
||||||
partner.department = options.department;
|
partner.department = options.department;
|
||||||
partner.title = options.title;
|
partner.title = options.title;
|
||||||
partner.directReport = options.directReport;
|
partner.directReport = options.directReport;
|
||||||
await partner.save();
|
await partner.save();
|
||||||
return partner;
|
return partner;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static async getPartner(member: Member) {
|
public static async getPartner(member: Member) {
|
||||||
return PartnerModel.findOne({ discordID: member.discordID });
|
return PartnerModel.findOne({ discordID: member.discordID });
|
||||||
}
|
}
|
||||||
|
|
||||||
public static async deletePartner(member: Member) {
|
public static async deletePartner(member: Member) {
|
||||||
return PartnerModel.deleteOne({ discordID: member.discordID });
|
return PartnerModel.deleteOne({ discordID: member.discordID });
|
||||||
}
|
}
|
||||||
|
|
||||||
public static addAcknowledgementToMember(member: Member, acknowledgement: MemberAdditionalAcknowledgement) {
|
public static addAcknowledgementToMember(
|
||||||
if (!member.additionalAcknowledgement || member.additionalAcknowledgement?.length === 0) {
|
member: Member,
|
||||||
MemberModel.updateOne({ discordID: member.discordID }, { additionalAcknowledgement: [] });
|
acknowledgement: MemberAdditionalAcknowledgement
|
||||||
}
|
) {
|
||||||
if (member.additionalAcknowledgement?.includes(acknowledgement)) throw new Error("This member already has this acknowledgement.")
|
if (!member.additionalAcknowledgement || member.additionalAcknowledgement?.length === 0) {
|
||||||
return MemberModel.updateOne({ discordID: member.discordID }, { $push: { additionalAcknowledgement: acknowledgement } });
|
MemberModel.updateOne({ discordID: member.discordID }, { additionalAcknowledgement: [] });
|
||||||
}
|
}
|
||||||
|
if (member.additionalAcknowledgement?.includes(acknowledgement))
|
||||||
|
throw new Error("This member already has this acknowledgement.");
|
||||||
|
return MemberModel.updateOne(
|
||||||
|
{ discordID: member.discordID },
|
||||||
|
{ $push: { additionalAcknowledgement: acknowledgement } }
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
// TODO: comments and extended formatting
|
// TODO: comments and extended formatting
|
||||||
public static formatName(target: GuildMember | User, partner?: Partner | null): FormatNameOptions {
|
public static formatName(
|
||||||
console.log(`[MemberUtil] Formatting name for ${target.displayName} at url ${target instanceof GuildMember ? target.user.displayAvatarURL() : target.displayAvatarURL()}`);
|
target: GuildMember | User,
|
||||||
// if the role type is managerial, add a [k] to the end of the name
|
partner?: Partner | null
|
||||||
// if the partner exists, set the iconURL to the organizational logo
|
): FormatNameOptions {
|
||||||
if (partner?.roleType == PartnerRoleType.MANAGERIAL) {
|
console.log(
|
||||||
return {
|
`[MemberUtil] Formatting name for ${target.displayName} at url ${target instanceof GuildMember ? target.user.displayAvatarURL() : target.displayAvatarURL()}`
|
||||||
text: `${target.displayName} [k]`,
|
);
|
||||||
iconURL: target.displayAvatarURL(),
|
// if the role type is managerial, add a [k] to the end of the name
|
||||||
}
|
// if the partner exists, set the iconURL to the organizational logo
|
||||||
} else if (partner?.commissionType == PartnerCommissionType.CONTRACTUAL) { // if the commission type is contractual, add a [c] to the end of the name
|
if (partner?.roleType == PartnerRoleType.MANAGERIAL) {
|
||||||
return {
|
return {
|
||||||
text: `${target.displayName} [c]`,
|
text: `${target.displayName} [k]`,
|
||||||
iconURL: target instanceof GuildMember ? target.user.displayAvatarURL() : target.displayAvatarURL(),
|
iconURL: target.displayAvatarURL(),
|
||||||
}
|
};
|
||||||
} else { // otherwise, just set the author to the member's display name
|
} else if (partner?.commissionType == PartnerCommissionType.CONTRACTUAL) {
|
||||||
return {
|
// if the commission type is contractual, add a [c] to the end of the name
|
||||||
text: target.displayName,
|
return {
|
||||||
iconURL: target instanceof GuildMember ? target.user.displayAvatarURL() : target.displayAvatarURL(),
|
text: `${target.displayName} [c]`,
|
||||||
}
|
iconURL:
|
||||||
}
|
target instanceof GuildMember
|
||||||
|
? target.user.displayAvatarURL()
|
||||||
|
: target.displayAvatarURL(),
|
||||||
|
};
|
||||||
|
} else {
|
||||||
|
// otherwise, just set the author to the member's display name
|
||||||
|
return {
|
||||||
|
text: target.displayName,
|
||||||
|
iconURL:
|
||||||
|
target instanceof GuildMember
|
||||||
|
? target.user.displayAvatarURL()
|
||||||
|
: target.displayAvatarURL(),
|
||||||
|
};
|
||||||
}
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue