Rename guildGreetings to serverGreetings
The original name (guildGreetings) is now an alias for the new option name, so old configs will still work after this change.cshd
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900a14d8a1
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4fbf2a1769
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@ -170,15 +170,7 @@ greetingMessage[] = Remember to read the rules.
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```
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#### guildGreetings
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**Default:** *None*
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When running the bot on multiple main servers, this allows you to set different greetings for each server. Example:
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```ini
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guildGreetings.94882524378968064.message = Welcome to server ID 94882524378968064!
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guildGreetings.94882524378968064.attachment = greeting.png
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guildGreetings.541484311354933258.message[] = Welcome to server ID 541484311354933258!
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guildGreetings.541484311354933258.message[] = Second line of the greeting.
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```
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Alias for [`serverGreetings`](#serverGreetings)
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#### ignoreAccidentalThreads
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**Default:** `off`
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@ -261,6 +253,17 @@ The bot's response to the user when they message the bot and open a new modmail
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**Default:** `off`
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If enabled, the user's roles will be shown in the modmail thread header
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#### serverGreetings
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**Default:** *None*
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When running the bot on multiple main servers, this allows you to set different greetings for each server. Example:
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```ini
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serverGreetings.94882524378968064.message = Welcome to server ID 94882524378968064!
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serverGreetings.94882524378968064.attachment = greeting.png
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serverGreetings.541484311354933258.message[] = Welcome to server ID 541484311354933258!
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serverGreetings.541484311354933258.message[] = Second line of the greeting.
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```
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#### smallAttachmentLimit
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**Default:** `2097152`
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Size limit of `relaySmallAttachmentsAsAttachments` in bytes (default is 2MB)
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15
src/cfg.js
15
src/cfg.js
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@ -126,14 +126,19 @@ if (config.categoryAutomation && config.categoryAutomation.newThreadFromGuild &&
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config.categoryAutomation.newThreadFromServer = config.categoryAutomation.newThreadFromGuild;
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}
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// Move greetingMessage/greetingAttachment to the guildGreetings object internally
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// guildGreetings => serverGreetings
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if (config.guildGreetings && ! config.serverGreetings) {
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config.serverGreetings = config.guildGreetings;
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}
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// Move greetingMessage/greetingAttachment to the serverGreetings object internally
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// Or, in other words, if greetingMessage and/or greetingAttachment is set, it is applied for all servers that don't
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// already have something set up in guildGreetings. This retains backwards compatibility while allowing you to override
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// greetings for specific servers in guildGreetings.
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// already have something set up in serverGreetings. This retains backwards compatibility while allowing you to override
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// greetings for specific servers in serverGreetings.
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if (config.greetingMessage || config.greetingAttachment) {
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for (const guildId of config.mainServerId) {
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if (config.guildGreetings[guildId]) continue;
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config.guildGreetings[guildId] = {
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if (config.serverGreetings[guildId]) continue;
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config.serverGreetings[guildId] = {
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message: config.greetingMessage,
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attachment: config.greetingAttachment
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};
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@ -34,7 +34,8 @@
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* @property {boolean} [enableGreeting=false]
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* @property {string} [greetingMessage]
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* @property {string} [greetingAttachment]
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* @property {*} [guildGreetings={}]
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* @property {*} [serverGreetings={}]
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* @property {*} [guildGreetings]
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* @property {number} [requiredAccountAge] Required account age to message Modmail, in hours
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* @property {string} [accountAgeDeniedMessage="Your Discord account is not old enough to contact modmail."]
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* @property {number} [requiredTimeOnServer] Required time on server to message Modmail, in minutes
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@ -175,14 +175,26 @@
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"greetingAttachment": {
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"type": "string"
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},
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"guildGreetings": {
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"serverGreetings": {
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"patternProperties": {
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"^\\d+$": {
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"type": "object",
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"properties": {
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"message": {
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"$ref": "#/definitions/multilineString"
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},
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"attachment": {
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"type": "string"
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}
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}
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}
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},
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"default": {}
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},
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"guildGreetings": {
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"$comment": "Alias for serverGreetings",
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"$ref": "#/properties/serverGreetings"
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},
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"requiredAccountAge": {
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"description": "Required account age to message Modmail, in hours",
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@ -7,8 +7,8 @@ module.exports = ({ bot }) => {
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if (! config.enableGreeting) return;
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bot.on("guildMemberAdd", (guild, member) => {
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const guildGreeting = config.guildGreetings[guild.id];
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if (! guildGreeting || (! guildGreeting.message && ! guildGreeting.attachment)) return;
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const serverGreeting = config.serverGreetings[guild.id];
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if (! serverGreeting || (! serverGreeting.message && ! serverGreeting.attachment)) return;
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function sendGreeting(message, file) {
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bot.getDMChannel(member.id).then(channel => {
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@ -22,11 +22,11 @@ module.exports = ({ bot }) => {
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});
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}
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const greetingMessage = utils.readMultilineConfigValue(guildGreeting.message);
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const greetingMessage = utils.readMultilineConfigValue(serverGreeting.message);
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if (guildGreeting.attachment) {
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const filename = path.basename(guildGreeting.attachment);
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fs.readFile(guildGreeting.attachment, (err, data) => {
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if (serverGreeting.attachment) {
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const filename = path.basename(serverGreeting.attachment);
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fs.readFile(serverGreeting.attachment, (err, data) => {
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const file = {file: data, name: filename};
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sendGreeting(greetingMessage, file);
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});
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