crv2/discord/commands/PartnerAdd.ts

26 lines
1.2 KiB
TypeScript

import DiscordInteractionCommand, { DiscordInteractionCommandSkeleton } from "../../util/DiscordInteractionCommand";
import { guildID } from "../../config.json";
import { ChatInputCommandInteraction, SlashCommandBuilder } from "discord.js";
import { MemberModel } from "../../database/Member";
import { PartnerModel } from "../../database/Partner";
export default class PartnerAdd implements DiscordInteractionCommandSkeleton {
public GUILD_ID: string;
public name: string;
public description: string
public builder: SlashCommandBuilder;
constructor() {
this.name = "partner";
this.description = "Creates a new partner entry.";
this.builder = new SlashCommandBuilder();
this.GUILD_ID = guildID;
}
public async execute(interaction: ChatInputCommandInteraction) {
const member = MemberModel.findOne({ discordID: interaction.user.id });
if (!member) return interaction.reply({ content: "The specified partner does not have a base member entry.", ephemeral: true });
if (!(await PartnerModel.findOne({discordID: interaction.user.id}))) return interaction.reply({ content: "The specified partner already has a partner entry.", ephemeral: true });
}
}