misc fixes

Pax 2024-10-25 06:36:49 +04:00
parent 373cb814c3
commit 7ea009714b
2 changed files with 74 additions and 63 deletions

View File

@ -117,7 +117,7 @@ export default class Whois extends DiscordInteractionCommand {
}); });
break; break;
case 'offline': case 'offline':
embed.addFields({ name: 'Status', value: 'offline', inline: true }); embed.addFields({ name: 'Status', value: 'Offline', inline: true });
break; break;
case 'invisible': case 'invisible':
embed.addFields({ name: 'Status', value: 'invisible', inline: true }); embed.addFields({ name: 'Status', value: 'invisible', inline: true });

135
index.ts
View File

@ -1,77 +1,88 @@
import { Client, GatewayIntentBits, Partials, REST, Routes } from "discord.js"; import { Client, GatewayIntentBits, Partials, REST, Routes } from 'discord.js';
import { discordBotToken, discordClientID } from "./config.json" import { discordBotToken, discordClientID, MongoDbUrl } from './config.json';
import Collection from "./util/Collection"; import Collection from './util/Collection';
import DiscordInteractionCommand from "./util/DiscordInteractionCommand"; import DiscordInteractionCommand from './util/DiscordInteractionCommand';
import DiscordEvent from "./util/DiscordEvent"; import DiscordEvent from './util/DiscordEvent';
import * as DiscordInteractionCommandsIndex from "./discord/commands"; import * as DiscordInteractionCommandsIndex from './discord/commands';
import * as DiscordEventsIndex from "./discord/events"; import * as DiscordEventsIndex from './discord/events';
import mongoose from "mongoose"; import mongoose from 'mongoose';
export const DiscordInteractionCommands: Collection<DiscordInteractionCommand> = new Collection(); export const DiscordInteractionCommands: Collection<DiscordInteractionCommand> =
new Collection();
export const DiscordEvents: Collection<DiscordEvent> = new Collection(); export const DiscordEvents: Collection<DiscordEvent> = new Collection();
// Instantiates a new Discord client // Instantiates a new Discord client
const discordClient = new Client({ const discordClient = new Client({
intents: [ intents: [
GatewayIntentBits.DirectMessages, GatewayIntentBits.DirectMessages,
GatewayIntentBits.GuildIntegrations, GatewayIntentBits.GuildIntegrations,
GatewayIntentBits.GuildPresences, GatewayIntentBits.GuildPresences,
GatewayIntentBits.GuildMessages, GatewayIntentBits.GuildMessages,
GatewayIntentBits.Guilds, GatewayIntentBits.Guilds,
GatewayIntentBits.GuildInvites, GatewayIntentBits.GuildInvites,
GatewayIntentBits.GuildModeration, GatewayIntentBits.GuildModeration,
], ],
partials: [ Partials.GuildMember, Partials.Message, Partials.User, Partials.Channel, ], partials: [
Partials.GuildMember,
Partials.Message,
Partials.User,
Partials.Channel,
],
}); });
const discordREST = new REST().setToken(discordBotToken); const discordREST = new REST().setToken(discordBotToken);
// const stripeClient = new Stripe(stripeToken, { typescript: true }); // const stripeClient = new Stripe(stripeToken, { typescript: true });
export async function main() { export async function main() {
// Connect to the databases // Connect to the databases
try { try {
mongoose.connection.once("open", () => { //@ts-ignore
console.info("[Info - Database] Connected to MongoDB"); mongoose.connection.once('open', () => {
}) console.info('[Info - Database] Connected to MongoDB');
// TODO: Fetch the MongoDB URI from the config file });
await mongoose.connect("mongodb://localhost:27017/crra-main", {}); // TODO: Fetch the MongoDB URI from the config file
} catch (error) { await mongoose.connect(MongoDbUrl, {});
console.error(`[Error - Database] Failed to connect to MongoDB: ${error}`); } catch (error) {
process.exit(1); console.error(`[Error - Database] Failed to connect to MongoDB: ${error}`);
} process.exit(1);
// Load Discord interaction commands }
for (const Command of Object.values(DiscordInteractionCommandsIndex)) { // Load Discord interaction commands
const instance = new Command(); for (const Command of Object.values(DiscordInteractionCommandsIndex)) {
DiscordInteractionCommands.add(instance.name, instance); const instance = new Command();
console.info(`[Info - Discord] Loaded interaction command: ${instance.name}`); DiscordInteractionCommands.add(instance.name, instance);
} console.info(
// Load Discord events `[Info - Discord] Loaded interaction command: ${instance.name}`
for (const Event of Object.values(DiscordEventsIndex)) { );
const instance = new Event(discordClient); }
DiscordEvents.add(instance.name, instance); // Load Discord events
discordClient.on(instance.name, instance.execute); for (const Event of Object.values(DiscordEventsIndex)) {
console.info(`[Info - Discord] Loaded event: ${instance.name}`); const instance = new Event(discordClient);
} DiscordEvents.add(instance.name, instance);
await discordClient.login(discordBotToken); discordClient.on(instance.name, instance.execute);
console.info(`[Info - Discord] Loaded event: ${instance.name}`);
}
await discordClient.login(discordBotToken);
try { try {
console.log(`Started refreshing ${DiscordInteractionCommands.size} application (/) commands.`); console.log(
const interactionCommandsData = []; `Started refreshing ${DiscordInteractionCommands.size} application (/) commands.`
for (const command of DiscordInteractionCommands.values()) { );
interactionCommandsData.push(command.builder.toJSON()); const interactionCommandsData = [];
} for (const command of DiscordInteractionCommands.values()) {
interactionCommandsData.push(command.builder.toJSON());
// The put method is used to fully refresh all commands in the guild with the current set
const data = await discordREST.put(
Routes.applicationCommands(discordClientID),
{ body: interactionCommandsData },
);
// @ts-ignore
console.log(`Successfully reloaded ${data?.length} application (/) commands.`);
} catch (error) {
// And of course, make sure you catch and log any errors!
console.error(error);
} }
// The put method is used to fully refresh all commands in the guild with the current set
const data = await discordREST.put(
Routes.applicationCommands(discordClientID),
{ body: interactionCommandsData }
);
console.log(
`Successfully reloaded ${interactionCommandsData?.length} application (/) commands.`
);
} catch (error) {
// And of course, make sure you catch and log any errors!
console.error(error);
}
} }
main(); main();