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crv2-MessagePinReactionHand.../MessageReactionAdd.ts

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import DiscordEvent from "../../util/DiscordEvent";
import { MessageReaction, PartialMessageReaction, PartialUser, User, Events } from "discord.js";
import MemberUtil from "../../util/MemberUtil";
const PUSH_PIN_EMOJI = "📌"; // Unicode
export default class MessageReactionAdd extends DiscordEvent {
constructor(client) {
super(Events.MessageReactionAdd, client);
}
public async execute(reaction: MessageReaction | PartialMessageReaction, user: User | PartialUser): Promise<void> {
try {
// Fetch partials if necessary
if (reaction.partial) await reaction.fetch();
// Condensed check for guild existence and emoji name
if (!reaction.message.guild || reaction.emoji.name !== PUSH_PIN_EMOJI) return;
const guild = reaction.message.guild;
const member = await guild.members.fetch(user.id);
// Combine all partner roles from PartnerDiscordRoleMap
const allPartnerRoles = Object.values(MemberUtil.PartnerDiscordRoleMap).flat();
// Check if the user has any of the partner roles
if (!member.roles.cache.some(role => allPartnerRoles.includes(role.id))) return;
// Attempt to pin the message
await reaction.message.pin();
const channel = reaction.message.channel;
await channel.send(`Pinned message: ${reaction.message.id}`);
} catch (error) {
const channel = reaction.message.channel;
await channel.send(`Error pinning message: ${error}`);
}
}
}